May 04, 2007 - 14:15
Hello, everyone! Today we will open the next chapter in our devupdate. As you all know – our project does not stand still and becomes better from day to day. :) Last time the minimap was affected by our interface improvement process. The FoW minimap was quite good, and after the latest patch, you are able to open a big map (turned on/off by ‘M’ key), but those maps still lack some important features – the small... more »
April 27, 2007 - 18:57
Say hello to our 3rd Fridays devupdate! In the first devupdate we were talking about the remake of the whole sound environment, although it gives the game a new and immense atmosphere it's not all we were changing to improve the cinematic experience of the game. Together with the Sound Studio Maurice T. Anderson we are working on new music for the Addon to deliver you a much better ingame experience. Also... more »
April 20, 2007 - 19:29
Hello to everyone! Today it's time to publish the second chapter of our developers update. :) It’s hard to have no casualties in massive battles and a single man can’t fight a whole army, so we have created a powerful system to call in reinforcements. This system is not really new to people playing Faces of War multiplayer modes, since it uses a somewhat similar system. But for the first time it will appear in... more »
April 13, 2007 - 13:49
Hello to our first developers update, we will use it to keep the community informed about our progress and tell you some little secrets ;) Primarily we wanted to achieve that the player gets more cinematic experience in the game, but in meantime we tried to increase the level of control he has. That means more action better control. A first step to achieve this was to completely rework the soundenvironment. Every... more »

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