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  1. #111
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    Quote Originally Posted by MajorPager View Post
    Operation Typhoon is broken, no troops are distributed to players (Co-Op with 3 other people).

    German Power 1 is also broken in the same way mentioned above.
    thanks MajorPager, the 2 missions you mention work perfectly in single player mode - I convert the missions and maps to MOWAS and leave the COOP conversions to DJsatane -

    Contact djsatane via PM because luckily for you he has converted both missions to COOP..... I remember he advised me he had COOP compatible versions he plays with his friends...

    I Hope that helps mate.....

  2. #112
    Member Level 15 djsatane's Avatar
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    I am working on making operation typhoon fully compatible in coop along with few tweaks/fixes...

  3. #113
    Member Level 15 djsatane's Avatar
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    Quote Originally Posted by akrapovic View Post
    Thx again for your help djsatane!
    i did like you said me but nothing change.Soldiers disappear all the time.
    However it's not complicated. I activated operation thyphoon then dwarden.So i have only 2 mods activated.
    i'm so disappointed! i like this mission but it's not easy to play if i can't take ammunation on the dead soldiers.
    As I been converting and tweaking operation typhoon to coop I now I know why things dissapear for u. This mission has "cleanup" trigger where it hides/makes inactive all empty/dead entities of both sides every 30 seconds. In coop conversion I will have that removed and deletion will be controlled by entitymanager.set

  4. #114
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    Quote Originally Posted by djsatane View Post
    As I been converting and tweaking operation typhoon to coop I now I know why things dissapear for u. This mission has "cleanup" trigger where it hides/makes inactive all empty/dead entities of both sides every 30 seconds. In coop conversion I will have that removed and deletion will be controlled by entitymanager.set
    great work mate...

  5. #115
    Member Level 15 djsatane's Avatar
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    Unfortunately while I have typhoon working coop fully due to so many units being on the map at once (especially if u fly the plane over and make most of the ai move and process) along with restirctions of the game in coop the game gets very laggy so I will have to strip down or hide some ai until later otherwise its not a mission suited for coop at all processing wise. I have entity manager to cut down dead stuff already by large amount but that is not the issue.

  6. #116
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    Hi All,

    Rollonleviking is now creating maps and missions for MOWAS....
    This is his first MOWAS mission using all his skills from MOW and it features Australian forces in Malasia batteling the Japanese...

    http://www.moddb.com/games/men-of-wa...alaya/#2995087

    Thought you would all like to know and because i'm a sharing person.....

  7. #117
    Member Level 10 ShtoormoVick's Avatar
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    I download it when the mission count gets to three - too many guys out there start something, but never manage to get it done. Hopefully, this is not the case.
    Quote Originally Posted by ShtoormoVick View Post
    ...carma-gurus are welcome, since this unanimous rep system is a joke - I don't really care. But it may give you that little extra significance feeling: hey! your voice counts! YOU actually change something in this world! :D

  8. #118
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    Definately worth the download... Any Aussies on this forum i strongly suggest you d/l this map and mission.... Very patriotic indeed....

    Rollonleviking shows his experience with another awesome mission.... Excellent use of newsreel footage as intro video and also in mission video clips...... This is a tribute to the Australian forces of WW2 ( the first video game ever to do so i believe )

    I was grinning like a village idiot playing this mission.... LOL

  9. #119
    Member Level 15 djsatane's Avatar
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    Nice did he made his mission coop compatible?

  10. #120
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    Quote Originally Posted by djsatane View Post
    Nice did he made his mission coop compatible?
    I dont know..... I played SP until i got killed... I will play again later though.....

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