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  1. #1
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    Creating new sprites

    Hi,

    I have a problem with a custom sprite.

    I modified an mow sprite (BMP 24bit) to a different color, the settings of the FX effect are all the same, no changes there.

    But ingame the alpha-channel area (the transparent area) is not working correctly. My custom sprite is the only texture having this problem, any ideas what I am doing wrong?



    Thanks in advance!
    Soldier of Destiny (current Nickname: Tr00per Buzzdee)
    ---Very experienced GEM Editor, Coder, Scripter, Mission/Map Maker, Modder

  2. #2
    Moderator Level 10 ngvede's Avatar
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    I'm guessing here but I remember ages ago when I needed to change some smoke colours I had a similar problem. It turns out that there was this "alpha.inc" file somewhere and you needed your new texture listed there. Not sure if you need to check "light.inc" file as well...

    I hope that's what you are looking for...

  3. #3
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    Quote Originally Posted by ngvede View Post
    I'm guessing here but I remember ages ago when I needed to change some smoke colours I had a similar problem. It turns out that there was this "alpha.inc" file somewhere and you needed your new texture listed there. Not sure if you need to check "light.inc" file as well...

    I hope that's what you are looking for...
    holy moly, that in fact did the trick!! thank you alot, ngvede!
    Soldier of Destiny (current Nickname: Tr00per Buzzdee)
    ---Very experienced GEM Editor, Coder, Scripter, Mission/Map Maker, Modder

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