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  1. #261
    Member Level 16 Blub0r2k's Avatar
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    looks great

  2. #262
    Member Level 16 Heer_sturmfuhrer's Avatar
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    You are a god-send Nomand, please keep up your fantastic work!

    Sturm.

  3. #263
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    Very nice! I always like more french units, and this one looks great! Looking forward to it!

  4. #264
    Member Level 10 Ultimaratio's Avatar
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    Excellent job! May i ask if you still work on the pak 44?
    Mors certa, Hore incerta

  5. #265
    Member Level 6 Normand's Avatar
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    Pak-44 under development also(next model after Lorraine 37L):
    Last edited by Normand; 04-09-2012 at 06:08. Reason: WIP

  6. #266
    Member Level 1 ttboy2004's Avatar
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    Excellent job!

    How about some Italian AFVs Semovente 75 and 47

  7. #267
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    Wow!!!!! Awesome model Normand!

    a request if it's possible, it's simple, change the turret and the wheels on your t34 model or the work starts from begin?
    i would like to play with this beast:
    Last edited by Guidoz83; 08-08-2012 at 13:36.

  8. #268
    Member Level 6 TheOldMonkeyman's Avatar
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    The Pak 44 looks just too sexy.
    Can't wait for some further updates!
    TheOldMonkeyman
    "Only the dead have seen the end of war." - Plato

  9. #269
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    Hi Normand,

    First of all Congratulations for your great work with your models. I like them because they 're so realistic. They have fantastic _x and xx state.
    So I'd like to ask you how can you do that your tanks' folders have only a few wheel.ply files? Not the all needed to work models in the game?

    Thank you in advance for your answer.

    zlat

  10. #270
    Member Level 6 Normand's Avatar
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    Quote Originally Posted by zlatorog View Post
    ...
    So I'd like to ask you how can you do that your tanks' folders have only a few wheel.ply files? Not the all needed to work models in the game?
    ...
    I found that it is a way to optimize model for the game.
    If you use 3ds max and clone/mirror objects(wheels) you will get:
    - one .ply file of original wheel
    - reference to this file (to original wheel) in model for other cloned wheels.

    So in 3ds max I
    - create 1 left wheel and clone it for other(same structure) left wheels
    - create 1 right wheel and clone it for other(same structure) right wheels
    ...

    Thanks also!
    Last edited by Normand; 16-08-2012 at 22:57.

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