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  1. #151
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    Hi coffeist and yes, this mod has recieved alot of work since first version. However, I was a bit clumsy when releasing last version 2.2 as alot of players have this problem with not being able to go back in the menu. There are no quick fixes for this problem as its hardcoded in the game, at the moment I'm finishing up my COOP mission Operation Jolly. I will take a weeks time to fix the bugs once this mission has been released.

  2. #152
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    Thanks for the reply. I actually did find somewhat of a fix that I'll share for anyone who might find it useful. If you go to the tanks menu and buy something that you can only get ONE of (for USSR that is the beastly IS3, I'd imagine at least some of the other factions have equivalents), the option for that vehicle disappears, and the BACK button comes down one space, so that it is halfway shown. At least for my screen size, that allows me to click it and have fun.

    Hopefully that helps some people for at least one or two factions!

    Thanks for your great work Ozka, I must say I am pleased to be able to enjoy it to it's fullest now.

  3. #153
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    Hmm odd, I remember seeing OVO making a post here about a historical website with information/pictures regarding the korsun battle?

    Here is link again, http://historyimages.blogspot.in/201...attles-on.html . It's a very interessting read.

    Anyway, I spent the last couple of days fixing the menu in "Neverending Battles", so that there now is a category for heavy tanks. So everyone can see the whole list at all time. I also fixed some minor bugs and so on. Release might be tonight or tomorrow depends on if I want to include a new map for the version or just bug fixes.

    Picture of the menu, http://steamcommunity.com/id/ozka/sc...31244480607766

  4. #154
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    Will you upload your mod to other hosts( Mediafire.com...) because I can't download it from Gamefront

    With regards
    Lemi
    Last edited by Lemi; 27-05-2012 at 12:51.

  5. #155
    Member Level 8 OVO's Avatar
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    Quote Originally Posted by ozka420 View Post
    Hmm odd, I remember seeing OVO making a post here about a historical website with information/pictures regarding the korsun battle?

    Here is link again, http://historyimages.blogspot.in/201...attles-on.html . It's a very interessting read.
    Yes, I posted that great information and photo page link in this topic about 3 posts ago.

    Somebody removed my post and your reply to it shortly after !

    I also included a You Tube video link about the Korsun battle.
    In the written description about the video,
    it described a German General that was killed there in detail.
    You also saw his body in the video.

    It may have been seen as offensive?

    Maybe that was the reason the post was removed ?

  6. #156
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    Patch 2.3 has been released which will make it playable again for those who could not see the whole reinforcement menu, also some minor fixes here and there. Grab it from moddb

  7. #157
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    Wow, this mod is pretty awesome, and I am ashamed of myself for not finding and playing it earlier. Great job, ozka420.

  8. #158
    Member Level 8 OVO's Avatar
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    Ozka420.......

    Am playing for first time Neverending Battles #6, Cheap Hill..... (Patch 2.2 version)

    For a future Patch maybe ? .............

    1. On the last line of defence, there needs to more room added to the back of the map
    so you have plenty of room to park the used vehicles, i.e engineer trucks, ammo trucks etc.
    It is too tight as it is now.
    There can be up to 10 trucks parked there + it is a good position for heavy guns,
    + re-enforcements are coming in;
    too crowded !
    Often I can not get one of the drivers out either, which also makes the vehicle a target.

    Some stuff in the trucks might still be useful.
    I always have to get the trucks off the battlefield in a hurry and
    that's is where I park them for their safety.

    example pic below of the left side of the map..........




    2. During the defence of the last line, a lot of enemy tanks and half tracks
    just sit at the top of the map in 6 or 7 clumps for the duration; a bug ?
    I just played longer and this enemy mass just keeps getting bigger and bigger,
    making one big traffic jam.

    example pic below of the right side of map.......
    Last edited by OVO; 10-06-2012 at 14:26.

  9. #159
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    Hmm odd, have you only experienced the 2nd bug on the map cheap hill?

    I know about the map having limited starting area, fastlegz made the map I just put the script on it and adjusted it. However he hasnt been online for a month now ( ?? where the hell are you mate :P ?? ) so I can adjust the map and add some more ground at the spawn for next v.

  10. #160
    Member Level 8 OVO's Avatar
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    Quote Originally Posted by ozka420 View Post
    Hmm odd, have you only experienced the 2nd bug on the map cheap hill?
    Yes, so far only on Cheap Hill.

    But also have not yet played #5, which has no name, #7 Ardenne Forest, or # 8 Dynamite Cliffs.

    About the Cheap Hill map, can't you just add some more room / adjust the map in the GEM editor ?

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