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Thread: Neverending Battles
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06-04-2012 #141Member
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no, teh same thing happens even with the new update
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06-04-2012 #142Member Level 6
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please post some more specs, what map, when it crashes, what settings you are using, what pc you are using. thankyou
Neverending Battles of WW2 Skirmish mod for MOW:AS
http://digitalmindsoft.eu/forums/sho...ending-Battles
http://www.moddb.com/mods/neverending-battles
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06-04-2012 #143
Now that you have updated the game, ......
the next step is to Verify the Game Cache Files.
Maybe it will find some corruption and repair your files, like Direct X ?
STEAM - Verifying Game Cache Files
https://support.steampowered.com/kb_...2037-QEUH-3335
Also see if your audio or graphics card has driver updates.Last edited by OVO; 07-04-2012 at 03:22.
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07-04-2012 #144
ozka, are you allowed to use maps from red tide for your mod or you are nt allowed unless you have permission? i was playing red tide a few hours ago and there is a very nice urban map of Nikolayev which i think it could be used as a defensive germany v ussr map for your mod with small modifications. can u use it though?
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09-04-2012 #145Member
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I was wondering how I would go about changing the number of tanks and such available, I'd rather have them infinite like Conscript and Regular Infantry.
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15-04-2012 #146Member Level 1
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Problem Scrolling
Right well i got the mod up and running and when i click into the tank menu of Germany and USSR UK and USA, it brings up a list of thanks that goes above and out of my view, into were the clock is so i can only choose tanks...
any idea's how i can reach the back button?
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15-04-2012 #147Member Level 6
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hi humza, this bug appears with users who play on lower resolutions. i will add a new category for heavy tanks in version 2.3 to fix this problem
Neverending Battles of WW2 Skirmish mod for MOW:AS
http://digitalmindsoft.eu/forums/sho...ending-Battles
http://www.moddb.com/mods/neverending-battles
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16-04-2012 #148
ozka420....
Your neverbattle-neededfiles mod.........
Would it be easy for you to make Assault Squad standard mortar rounds
work with the mortar mod part of your mod ?
I use neverbattle-neededfiles mod activated
while playing single-player standard Assault Squad missions.
When the mortar ammo runs out I need to resupply it.
At the moment, the bug is I can put in the mortar shells from the
supply truck or parachute crate but they won't launch.
All I need is to restock with Assault Squad standard HE mortar shells.
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16-04-2012 #149
you could just increase the mortar rounds to high value in editor while having needed files loaded or alter default inventory for mortar and then u wouldnt have to worry about it otherwise u would have to make seperate mortars or alter modded mortar to be able to use he rounds as stock rounds
/ Skirmish Missions by DJSatane * DJSatane's Twitch Channel \
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19-04-2012 #150Member
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Hey there,
First off, great mod! I played and enjoyed a much earlier version a few months back, and as part of returning from a MoW break, I wiped and re-downloaded all my mods to their latest versions. I was quite amazed at the upgrades this mod got.
However, I have the same issue as Humza, where, at least for the USSR (I haven't gotten around to testing other factions yet), the Tanks list won't fit onto my 1360x768px screen, and the Back button is blocked. I noticed and do appreciate that you are planning to put tanks into two lists for the next release, but for the time being, I was curious if you or anyone else know of any fixes (maybe just a keyboard shortcut for the Back key)?
Thanks
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