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  1. #331
    Member Level 10 Ultimaratio's Avatar
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    Have you tweaked the Payback mod?
    Mors certa, Hore incerta

  2. #332
    Member Level 16 Blub0r2k's Avatar
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    a little bit

  3. #333
    Member Level 10 Ultimaratio's Avatar
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    Could you give us some detailed information? I still havent figured out how it works in AS itself, except losing units is a good thing what is not logical for me. Therefore i am sceptic about payback for GSM.
    Mors certa, Hore incerta

  4. #334
    Member Level 16 Blub0r2k's Avatar
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    you get a certain amount of money that you can spent , if you loose something you will get a small amount per second back (1-2 credits per second).

    i decided to include it cause in AS they changed the income system so much that on the continuous setting you won't get money depending on how long the game time was set so in old vanilla it was like stretching 6000 points over 40mins or over 90mins (2.5 points per second to : 1.1 points per second) but you will get money until the end.

    in as its like having a fixed amount of time in which the money comes (in gsm its fixed to 25min, AS:vanilla 15mins) and after that you will only get the payback if you loose something.

    so if i would remove the payback and someone would spend all his credits after 25mins, he would have to play around 15mins without having anything left ...
    Last edited by Blub0r2k; 24-04-2012 at 10:47.

  5. #335
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    Quote Originally Posted by Blub0r2k View Post
    so if i would remove the payback and someone would spend all his credits after 25mins, he would have to play around 15mins without having anything left ...
    Make the people choose is the best way, payback is orrible, only who don't know how play strategy game want use it, if u lost your army u just lost! Can u image play Chess and after u lost all your piece u will get 1 back every 2-3 second? That's ridiculus AS have just 300 players and many leaved it for this reason, i'm one of them. Let the people choose!

  6. #336
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    Quote Originally Posted by Blub0r2k View Post
    so if i would remove the payback and someone would spend all his credits after 25mins, he would have to play around 15mins without having anything left ...
    Make the people choose is the best way, payback is orrible, only who don't know how play strategy game want use it, if u lost your army u just lost! Can u image play Chess and after u lost all your piece u will get 1 back every 2-3 second? That's ridiculus AS have just 300 players and many leaved it for this reason, i'm one of them. Let the people choose!

  7. #337
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    This is a great mod maybe the best strategy mod ever if don't have many players it's normal, 90% just select and click and this don't pay in GSM because is not strategy, also my dog can do it. The real problem for GSM are the unbalance team, i'ts more hard to learn and everytime some new player try to play is totally destroyed because people don't set a balance game, u are one of them for example and don't understand that u just destroy your creation. The only thing need this game is a random team tool for balance the game.

  8. #338
    Member Level 7 Avgvstvs's Avatar
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    let me understand...there is the payback now in GSM???
    it's a joke?
    Blubork, I know well the problem, and I understood what you said about the money income etc, but the solution is not payback, but the good setting of the money income.

  9. #339
    Member Level 7 Avgvstvs's Avatar
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    moreover, there was a utent in my site that was speaking about some settings into GSM files.
    these settings concern not only the worse equipment of italians (and this is a good point and true point) but also a worse skill of the men, as for example less HP or less skill in run, less skill in aim or something like that.
    could you explain me the reason of that and if that is true?

  10. #340
    Member Level 16 Blub0r2k's Avatar
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    the breedfiles of the italina soldiers were done by the italy at war mod team , not me
    i corrected a lof of minor problems with them but i did'nt made any changes to make them worse compared to other nations.
    they have (or will have, after i took a look on them) the same specs as the same infantry of other nations.

    the mainproblem will be : i cant add a setting with payback at the same time where a setting without packback and increasing income exists, thats odd and hardcoded.

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