View Poll Results: Do you like this skirmish mission?

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  • yes!

    31 83.78%
  • no

    6 16.22%
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  1. #71
    Member Level 9 bassmaniac's Avatar
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    My actual collection and i will enlarge it to other tanks.
    You can notice that there will be also winter version possible
    I work also on the tactical numbers and signs on tanks, for a final realistic result.

    http://www.mediafire.com/convkey/bfd...22446vpr5g.jpg
    Last edited by bassmaniac; 06-07-2012 at 14:55.

  2. #72
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    The tigers with the camo look absolutely amazing, Bass... I'd go so far as to say they should be included in the next DMS patch, they are beautiful.


    Anyway, I have a challenge for the advanced players here - can anyone rescue this situation in the airfield? Here's my saved game, and as you can see there's 100s of troops

    http://www.megaupload.com/?d=0FOXAT0I

    Latest patch of MOW:AS required.

  3. #73
    Member Level 9 bassmaniac's Avatar
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    Hello!

    I'm sure now that i'll have not enought time to finish the entire campaign for Christmas.. (it's only 4 days) but I work to propose you a new german skirmish mission for this date.

    regards.
    Bass

  4. #74
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    Quote Originally Posted by bassmaniac View Post
    Hello!

    I'm sure now that i'll have not enought time to finish the entire campaign for Christmas.. (it's only 4 days) but I work to propose you a new german skirmish mission for this date.

    regards.
    Bass
    I'm a software engineer by trade, is the scripting for your map anything I could help out with??

    If it is proper script that looks similar to (say) VB, Javascript, C#, C++, I could take a look if you want?

    Not promising anything, but you have put a lot of work into your map and it'd be a shame not to complete it.

    Oh yeah, and I'm desperate to beat your map!!!!!!!!!!

  5. #75
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    Quote Originally Posted by bassmaniac View Post
    Hello Herflick!


    Yes, i've remarked also that the range of AI Arty seems to be better than before. I add troops to guard AI Arty because if not, it's too easy to fish the mission with the Paras! (the solution i've tested is to kill the sniper before, and then use his gun to kill the guards of the Arty guns.)



    I've edited this mission with all the wishes of players on this thread and specially for you, i've add automatic fonction for all reaim points on the map, with 2 box full of ammo and now all the flak88 have 200 shells.. 100 AT and 100 HE).

    It will include also a lot of new camos (truck, planes, tanks) that i've done myself, and the great news for is that i've add also 3d bushes camouflage on tanks models he he

    I'm actually trying to tweek the skirmish script (no news from Steven since a long time ) and i try to reduce the number of Ais waves and the end of the mission (after the capture of the#5 flag) that is too much.. I had also conditions for each level of playing (easy, normal, hard and Heroic) to give the player the possibility to play this mission with a progressive level ("normal" will be not too easy, but heroic will be really heroic, not to say impossible!)

    When this last work on the script will be finish, i will use that script on my others maps to finish the German Skirmish Normandie Campaign. (I hope it will be ok for Christmas, but it's a hard work, so i'm not sure).

    Don't forget, if you like this mission, thank's to vote!
    Regards.
    Bass
    Thanks for the extra flak shells. Could the Tiger tank have more too? 88MM shells are rare things, 75MM I can steal from destroyed Shermans and Cromwells, but I can't get enough 88 ammo.

    You know, I don't know if its possible, but at the start, could you maybe have a tank resupply area, the same as you do for the soldiers?? Rearm the tanks and APCs very very slowly.

    Also, I love the unexpected things you do, e.g. the AA tank that attacks the base early on, and the commandos in the truck that unload to defend the top left flag. More of them in your new maps please

  6. #76
    Member Level 10 Ultimaratio's Avatar
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    The tigers with the camo look absolutely amazing, Bass... I'd go so far as to say they should be included in the next DMS patch, they are beautiful.
    Singed.

    Your whole work is pretty impressive and i am really keen on playing your x-mas gift. I read you try to "update" the shermans too, all the best for this.
    Mors certa, Hore incerta

  7. #77
    Member Level 9 bassmaniac's Avatar
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    Mission update and Merry Christmas for all!

    Hello!

    First, i hope you all a merry Christmas and I'm proud to present you the new version of my Carpiquet airfield German's Skirmish Mission with a lot of good news.. (see details in my first post), and for those who were waiting for that, new 3d camo with Bushes for near all German's Tanks! Hope you will love it!

    I's not finished!: I also promised you a gift for Christmas, so be patient, i still work to finish a new mission, Tessel/Normandie 1944, and i'll deliver it tomorow: i'm sure you will like it!

    Cheers.
    Bass
    Last edited by bassmaniac; 24-12-2011 at 19:56.

  8. #78
    Moderator Level 22 Dilust's Avatar
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    Nice! An improved version of a great mission. Thank you for the Christmas present.
    By prevailing over all obstacles and distractions, one may unfailingly arrive at his chosen goal of destination. Cristoforo Colombo
    Visit my Soldiers and Fow mods collection

  9. #79
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    Quote Originally Posted by bassmaniac View Post
    Hello!

    First, i hope you all a merry Christmas and I'm proud to present you the new version of my Carpiquet airfield German's Skirmish Mission with a lot of good news.. (see details in my first post), and for those who were waiting for that, new 3d camo with Bushes for near all German's Tanks! Hope you will love it!

    I's not finished!: I also promised you a gift for Christmas, so be patient, i still work to finish a new mission, Tessel/Normandie 1944, and i'll deliver it tomorow: i'm sure you will like it!

    Cheers.
    Bass
    Thanks Bass. Coop seems bugged. I tried this new Xmas version in coop with a friend, Normal difficulty, and when we purchased units, they spawned as uncontrollable (friendly). We have not tried coop on Tessel yet.

    Cheers, (Holiday cheers!)
    R

  10. #80
    Member Level 9 bassmaniac's Avatar
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    Quote Originally Posted by RUNJoy View Post
    Thanks Bass. Coop seems bugged. I tried this new Xmas version in coop with a friend, Normal difficulty, and when we purchased units, they spawned as uncontrollable (friendly). We have not tried coop on Tessel yet.
    Cheers, (Holiday cheers!)
    R
    Hello RUNjoy
    thank's for your comments.
    I never tested it in coop and i'd no comments about the coop gamplay since the first version.
    Is the 1rst version worked well in coop?
    i'll check on the Gem editor (It's possible that there is some bugs in the script since the begining. Tell me more to improve it in mp).
    cheers.
    Bass
    Last edited by bassmaniac; 27-12-2011 at 22:27.

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