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Thread: accuracy and spreading
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16-04-2011 #1Member Level 1
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accuracy and spreading
Hi, I would like to know what is the difference between the accuracy in resource/set/ability folder, the one in small.firearms.accuracy file, and the one from each weapon file in "stuff" folder.
Also what determines the weapon recoil and how to set the speed of spreading, both aumenctation and reduction?
Is there any way to change the units reaction time, I mean the lapse between spotting and firing?
Thanks I will be trying to find out by myself too.
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20-04-2011 #2Member Level 1
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Re: accuracy and spreading
Ok it seems to be a hard question. How about this one? What do I need to do, to make the weapons accuracy behave as the guns accuracy? I mean, what determinates the spreading reduction of tanks gun?
What is "spread tolerance" in gun/presets. file?
what is "relaxation time"?
What is "zeroing accuracy"?
What is "aiming tolerance"?
What is "lock fire distance time"?
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05-06-2011 #3Member Level 1
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Re: accuracy and spreading
Well if anyone is interested, here is the answer I wanted: adding "relaxation time" to any weapon in stuff folder, you obtain a delay between aiming and shooting. I´m not sure if "aiming tolerance" is needed to be present too. Oh, guns and weapons mounted on vehicles respond to ABM (accuracy by motion), wich is located in each vehicle type file inside "properties" folder (thanks to adkinsnoob).
It wasn´t that hard really....
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