View Poll Results: Which are your favorite Nations in Skirmishmode?

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  • Germany

    85 45.70%
  • Japanese Empire

    12 6.45%
  • USA

    35 18.82%
  • Commonwealth

    23 12.37%
  • Soviets

    31 16.67%
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  1. #1
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    [MoW:AS] Skirmish Advanced Missions

    Hey folks,

    here's the thread for any releases of my Skirmish Advanced Project.
    Many of us were a little bit disappointed when realising that you have the same limited troops in every Skirmish mission. No matter which time or scenario. That's kinda...erm...boring!

    That's why i started Skirmish Advanced because i love too play around in this awesome Skirmish Maps and they just SCREAM for being improved. So in the End of the Project i hope we have 15(or 16) more diversified Skirmish Maps.

    Im using this Post to release new Maps. So just check this one out from time to time.
    Additionaly vote for your favorite Nation in Skirmish to prioritize it in further development.
    And last but not least - Feedback.
    *report bugs
    *say what do you expect in further missions
    *nice comments :typing:

    Latest Map: 11 May 2011 - done with Patch 1.90.4
    Skirmish Advanced - USA Mission #3 - Battle of The Bulge
    Next Map:
    Skirmish Advanced - Germany Mission #3 - St. Hilaire

    Available Maps:
    Skirmish Advanced - USA Mission #3 - Battle of The Bulge
    Skirmish Advanced - Germany Mission #3 - Market Garden
    Skirmish Advanced - USA Mission #2 - Overlord
    Skirmish Advanced - Soviet Mission #3 - Invasion of Manchuria
    Skirmish Advanced - UK Mission #1 - Operation Battlaxe
    Skirmish Advanced - Germany Mission #1 - Outskirts of Caen



    FIXED Maps:
    Skirmish Advanced - Germany Mission #3 - Market Garden -> Download soon
    Skirmish Advanced - USA Mission #2 - Overlord - Download soon
    Skirmish Advanced - Soviet Mission #3 - Invasion of Manchuria - Download soon
    Skirmish Advanced - UK Mission #1 - Operation Battlaxe - Download soon
    Skirmish Advanced - Germany Mission #1 - Outskirts of Caen 1.1 Download @ MU|Mediafire (1.90.4)

    Installation:
    1) Extract SkirAdv_....rar
    2) Copy the SkirAdv_... folder into your MoW:AS Mods folder
    3) Activate the Mod and start the mission via Multiplayer or Skirmish Singlerplayer



    Skirmish Advanced - USA Mission #3 - Battle Of The Bulge

    *New Infantry
    - Paratroopers
    - USMC Rifle Squad
    - Combat Engineers
    - Tank Crew
    - Medic

    *New Guns
    - M5 AT-Gun
    - M8 Howitzer
    - M2A1 Howitzer

    *Armor
    - M5A1 Stuart
    - M8 Scott
    - E8(76)
    - Jumbo E8
    - M18 Hellcat
    - M12 GMC
    - M7 Priest

    - major inventory changes for both sides
    - enemy armorsupport changed
    - enemy offensive Kingtiger AND defensive Kingtiger added
    - british AT Gun replaced with M3 AT Gun
    - massively increased reinforcement cooldowns in order to prevent spamming-like playing
    Download: Mediafire | Mirror 1 (MU)

    Media:
    http://imagesave.net/viewer.php?id=6370881.jpg
    http://imagesave.net/viewer.php?id=3002022.jpg
    http://imagesave.net/viewer.php?id=4915243.jpg




    Skirmish Advanced - Germany #3 - Market Garden

    *New Infantry
    - SS Squad
    - Paratroopers
    - SMG-Squad
    - Tank Crew
    - Medic

    *New Guns
    - PaK 40
    - FlaK 18
    - Nebelwerfer 41

    *New Vehicles
    - R12 Bike
    - Kuebelwagen
    - M18 Hellcat
    - Sdkfz 251/17
    - Panzerwerfer 42

    *Armor
    - Panzer 2
    - StuG III
    - Panzer 4 G
    - Kingtiger

    - major inventory changes for both sides
    - enemy armorsupport changed
    - basic infantry is a german rifle squad based on 1944, '45 rifle squads
    - massively increased reinforcement cooldowns in order to prevent spamming-like playing
    Download: Mediafire | Mirror 1 (MU)


    Skirmish Advanced - USA Mission #2 - Overlord

    *New Infantry
    - Engineers
    - Tank Crew
    - Medic
    - CQB-Shotgunners

    *New Guns
    - M3 AT Gun
    - M5 AT Gun
    - M8 Howitzer
    - M2A1 Howitzer
    - M114 Howitzer

    *New Armor
    - M5A1 Stuart
    - M8 Scott
    - M18 Hellcat
    - M7 Priest
    - M12 GMC

    *New Vehicles
    - Willys Jeep

    - removed Jumobs, Calliope, Slugger
    - major inventory changes for germans
    - minor inventory changes for US (f.e. removed recoilless rifle, M2 carbine...)
    - basic infantry is a 10men US-squad
    - massively increased reinforcement cooldowns in order to prevent spamming-like playing
    Download: Mediafire | Mirror 1 (files.mail.ru)


    Skirmish Advanced - Soviet Mission #3 - Invasion of Manchuria

    *New Infantry
    - SMG-Squad
    - Machinegunner
    - Medic
    - Marines

    *New Guns
    - PKP Heavy MG
    - M-37 AT
    - M-30 Howitzer
    - D-1 Howitzer

    *New Armor
    - BA-64
    - T-26
    - T-70
    - BT-7
    - T34/57
    - T34/76 F34
    - SU-76
    - SU-85

    *New Heavy Armor:
    - IS-3
    - SU-100
    - ISU-152

    - removed trees
    - minor inventory changes for both sides
    - "basic" Infantry squad changed to 8 Riflemen with Mosin and SVT-40
    - Massively increased cooldowns in order to prevent spamming-like playing
    Download: Mediafire|Mirror 1 (files.mail.ru) | Mirror 2 (MU)


    Skirmish Advanced - UK Mission #1 - Operation Battleaxe
    *New Infantry
    - Machinegunner
    - Medic
    - Grenadiers
    - Radio Operator
    - SMG-Squad

    *New Guns
    - 20mm Oerlikon
    - 6inch Howitzer

    *New Light Units
    - Bike
    - Willys Jeep
    - Dodge WC55 w/ mounted gun
    - M3A1 Halftrack
    - Mk7 Tetrarch
    - M5A1 Stuart

    *New Medium Armor
    - Mk.III Valentine

    - no heavy armor
    - africa/desert uniforms for every soldier
    - major inventory tweaks for historical accuracy
    - REMOVED (UK) - Firefly, Cromwell, Churchill, Priest
    - REMOVED (GER) - Tiger, StuG, Panzer 4 F, Panzer 4H (replaced with Pz4e,Pz2,Pz3)
    - "basic" Infantry squad changed to 8 Riflemen with Lee-Enfield
    - Massively increased cooldowns in order to prevent spamming-like playing
    Download: Mediafire|Mirror 1 (files.mail.ru) |


    Skirmish Advanced - Germany Mission #1 - Outskirts of Caen
    * Added an ambulance truck at the first flag
    * New Infantry
    -Paratroopers,
    -SMG-Squads
    -Single MGunner
    -Medic

    * New Armor
    -SdKfz 234,
    -Panzer IV.E,
    -Wespe SPH,
    -Jagdpanzer IV
    -Tiger II
    -Hummel SPH

    * New Guns
    -PaK 40
    -PaK 36
    -FlaK 18
    -LeFH 18

    - REMOVED Sturmtiger
    - decreased cost for Flamerthrower from 125MP to 100MP
    - increased cost for Panzergrenadier Squad from 350MP to 500MP
    - "basic" Infantry squad changed to 8 Riflemen with Kar 98
    - increased MP-Cap to 2500
    - Massively increased cooldowns in order to prevent spamming-like playing
    - several minor inventory changes for both sides
    Download: Mediafire | Mirror 1 (MU) | Mirror 2 (files.mail.ru) |
    bored of MoW:AS same Skirmishes?
    Check out Skrimish Advanced and experience a more realistic and unique setting for every Skirmish Mission!!! *Download Here

  2. #2
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    Re: [MoW:AS] Skirmish Advanced Missions

    I'm wondering will you try to improve historical accuracy on the other maps? (E.g. There shouldn't be Chaffee's in Normandy, or Tigers and Stugs during battleaxe for example).

  3. #3
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    Re: [MoW:AS] Skirmish Advanced Missions

    i will try to avoid big historical mistakes yea.
    So every map will be a little bit different in terms of units which are available and you will encounter
    Dont expect a 100% historical accuracy but more accuracy than in the original missions.
    bored of MoW:AS same Skirmishes?
    Check out Skrimish Advanced and experience a more realistic and unique setting for every Skirmish Mission!!! *Download Here

  4. #4
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    Re: [MoW:AS] Skirmish Advanced Missions

    Operation Battleaxe is now available :P
    bored of MoW:AS same Skirmishes?
    Check out Skrimish Advanced and experience a more realistic and unique setting for every Skirmish Mission!!! *Download Here

  5. #5
    Member Level 27 Zeke Wolff's Avatar
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    Re: [MoW:AS] Skirmish Advanced Missions

    Regarding Operation Battleaxe;

    If you haven´t done so already, the Wespe should also be removed, since it came into use first after the North Afrika fighting had ended - best replacement would be the towed 105mm Lh18.

    The Pz.Kpfw. IV G did see action in N.A. and should´ve replaced the Tiger I as the "heavy" tank for the Germans.

    The Mk. 7 "Tetrarch" didnt see action in N.A. and you really should add the tank that turned the N.A. fighting around for the British, namely the M3 Lee/Grant.

    And if we should be really picky... :P the M3A1 Halftrack didnt enter British service until early 1943, almost 2 years after Operation Battleaxe took place - a better replacement vehicle should´ve been the Bren Carrier.

    ~Zeke.

  6. #6
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    Re: [MoW:AS] Skirmish Advanced Missions

    Schelle did you start working on these before the patch? When I call in reinforcements they seem to scatter instead of running in together towards the call in point as a group. In order to have them run in smooth without problems you'll have to copy the current levels and edit them over again.

    Another suggestion for historical accuracy: On battleaxe perhaps you could give the SMG squad the 1928 thompson since that was the common smg used in the North African campaign.

  7. #7
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    Re: [MoW:AS] Skirmish Advanced Missions

    @Zeke
    its kinda hard to make it so accurate when its a 1941 scenario since MoW doesnt offer that much units from early stages of war. but im gonna take a look at Wespe and Pz4G
    well the M3 Lee wasnt used in africa before 1942


    @Ryan7556
    i'm working with the retail version w/o patch yea


    so im gonna take a look into battleaxe, ty for the advices
    bored of MoW:AS same Skirmishes?
    Check out Skrimish Advanced and experience a more realistic and unique setting for every Skirmish Mission!!! *Download Here

  8. #8
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    Re: [MoW:AS] Skirmish Advanced Missions

    Would you be able to download the latest patch and then build future skirmishes from there? Maybe sometime later you can redo the 1st 2 skirmishes so that reinforcement call ins are smooth?

  9. #9
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    Re: [MoW:AS] Skirmish Advanced Missions

    It looks freaking good, gonna try it later today Everything improving the single player aspect is a big plus!

  10. #10
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    Re: [MoW:AS] Skirmish Advanced Missions

    nice work :booyah:

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