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  1. #11
    Member Level 6 Dwarden's Avatar
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    Re: Items,wrecks,craters,bodies stays "way" longer

    Quote Originally Posted by Ty2903
    Funny.. I released a mod that does this and a little extra 5 months ago, but I posted that is works for AS a week ago.. http://www.moddb.com/mods/tys-realis...ns/tys-xtra-fx
    Ty i made this minimod for MoW long time ago (20 months)
    viewtopic.php?f=138&t=3555&p=56560&hilit=minimod#p 56560
    and it was rework of someone else script changes ...

    it's definitely nothing special (i see no point in trying credit myself there)
    (wish i it's possible set timer after limit is reach and then after timer expires it start dissolve then it would be ideal)
    Ideas are like ocean w/o borders !
    btw. STEAM CommunityGroup for MoW http://steamcommunity.com/groups/MoWgame

  2. #12
    Member Level 8 Ty2903's Avatar
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    Re: Items,wrecks,craters,bodies stays "way" longer

    My apologies... I had never seen anyone make a mod like it before. I do know how to fix dead tanks becoming lighter though...

    PM me is your interested.
    Ty

  3. #13
    Member Level 6 Dwarden's Avatar
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    Re: Items,wrecks,craters,bodies stays "way" longer

    ofcourse i'm and feel free to post it ...
    i'm not that great / deep modder on MoW/MoW:AS as others are
    Ideas are like ocean w/o borders !
    btw. STEAM CommunityGroup for MoW http://steamcommunity.com/groups/MoWgame

  4. #14
    Member Level 6 Dwarden's Avatar
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    Re: Items,wrecks,craters,bodies stays "way" longer

    as people asking me (by popular demand) here is the small touch to the wrecks
    so they can't be pushed unless they really light compared to the vehicle mass


    http://www.gamefront.com/files/20207265/Dwarden_04b.zip

    so just combine both mini-mods for best result ...

    main credits go to Ty2903 for confirming my opinion that it's what it is ...
    (sadly it's not exactly what i wanted like proper weight but that's different story)
    Ideas are like ocean w/o borders !
    btw. STEAM CommunityGroup for MoW http://steamcommunity.com/groups/MoWgame

  5. #15
    Member Level 5 Solistx001's Avatar
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    Re: Items,wrecks,craters,bodies stays "way" longer

    If you've heard of the Shattered Lands mod, I was wondering if I could use your mod in mine and integrate these wonderful effects.

    I will give credits.

  6. #16
    Member Level 6 Dwarden's Avatar
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    Re: Items,wrecks,craters,bodies stays "way" longer

    sure, it's there 100% free for taking ...

    like NZ in this video http://www.youtube.com/watch?v=7pZSsqQVxZA
    Ideas are like ocean w/o borders !
    btw. STEAM CommunityGroup for MoW http://steamcommunity.com/groups/MoWgame

  7. #17
    Member Level 1
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    Re: Items,wrecks,craters,bodies stays "way" longer

    can you also make the used shells stay longer?

    I really want to see full of shells on the ground.

  8. #18
    Member Level 15 djsatane's Avatar
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    Re: Items,wrecks,craters,bodies stays "way" longer

    I think if u look at both files in this mod you can figure out how to increase what you want, although I am sure dwarden will answer.

  9. #19
    Member Level 6 Dwarden's Avatar
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    Re: Items,wrecks,craters,bodies stays "way" longer

    should be possible the problem there is that you can easily ran out of memory ...

    when we played it we even started with infinite times and huge values but the game was more crashing
    Ideas are like ocean w/o borders !
    btw. STEAM CommunityGroup for MoW http://steamcommunity.com/groups/MoWgame

  10. #20
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    Re: Items,wrecks,craters,bodies stays "way" longer

    Quote Originally Posted by Dwarden
    should be possible the problem there is that you can easily ran out of memory ...

    when we played it we even started with infinite times and huge values but the game was more crashing
    I'm using 64 bit system with 8 GB DDR3 and GTX 570 SLI VGA. (about 2.5GB VGM)

    I want it try to run out my memory. LoL

    It will be so nice if you can tell me where to change the shell timer.

    thanks

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