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  1. #1
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    [MoW:AS] Croms vehicles

    Name: Croms_AS
    Download: http://vertexforge.de/Croms_AS.rar
    Description: Most of my vehicles made ready for Assault Squad. Some changes, upgrades and cleanups.
    The MoW version is therefore obsolete.

    No maps, no missions. just game entities and vehicles.
    All units tested in skirmish.

  2. #2
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    Re: [MoW:AS] Croms vehicles

    For some reason all the smoke is invisible after I activated this mod.

  3. #3
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    Re: [MoW:AS] Croms vehicles

    Thanks man! Really enjoyed this during MoW !

  4. #4
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    Re: [MoW:AS] Croms vehicles

    Quote Originally Posted by (2142)Gen.Reaper
    For some reason all the smoke is invisible after I activated this mod.
    That's odd. I just tested it again.


    I'll do more test.

  5. #5
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    Re: [MoW:AS] Croms vehicles

    Hi Cromtec i am new to your mod, but i didnt see any changes in game vehicles
    can you help me with this.
    Also after enabling this mod, in skirmishes i noticed Puma is very much difficult to knock out lol. may be i am wrong.

  6. #6
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    Re: [MoW:AS] Croms vehicles

    As the name suggests, it is the same mod changed for Assault squad. No new vehicles. Some small updates and fixes though,

  7. #7
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    Re: [MoW:AS] Croms vehicles

    Smoke works now, It appears to only happen when using the maps that have been ported over from MoW.

  8. #8
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    Re: [MoW:AS] Croms vehicles

    Ya smoke works, but something did happen to the Puma , it can only be destroyed by HE rounds or grenades now. All types of AP rounds will not penetrate it.

  9. #9
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    Re: [MoW:AS] Croms vehicles

    Cromtec i found a bug in front of Lowe shield can be pierced easily with guns means very considerable distances. Could you repair them?.

  10. #10
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    Re: [MoW:AS] Croms vehicles

    in .def file of lowe and lowe 150 armor vaules for body are 150 80 80 40
    i changed it to 80 150 80 40 and now it works fine

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