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  1. #21
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    Kastrenzo . How did you open vietnam localization.pak ?

  2. #22
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    I dont think he did ,the assets he's talking about are in the game.pak file and the e1 e2 e3 .pak ,
    which are not encrypted .

    obviously the editor dont work because it cant open the localization.pak , if somehow we could
    decrypt it there are pretty good chances the editor would have work (then again maybe not ) .
    Last edited by MenOfPeace; 14-09-2011 at 20:06.

  3. #23
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    Quote Originally Posted by Kastrenzo View Post
    It's possible to mod the game but for the time being the only way is to replace vanilla files. because that Mod folder override is absent.

    I ported a lot of Vietnam content to MOWAS, But for legal reasons I can't release the mod unless 1C Says it's ok, like they did with red tide, which is highly unlikley given the astronomical price they charge for the game

    Can you tell us please, how we can make a mod of MoW:Vietnam, that can be moved to Assault Squad as a mod?

    This would be very important, I am waiting for this game a long time, and because I am a MoW modder, I am much more intrested in the Editor than the very low quality built-in missions.

  4. #24
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    Quote Originally Posted by bgabor View Post
    Can you tell us please, how we can make a mod of MoW:Vietnam, that can be moved to Assault Squad as a mod?

    This would be very important, I am waiting for this game a long time, and because I am a MoW modder, I am much more intrested in the Editor than the very low quality built-in missions.

    I guess I'm easily amused because I think the missions are pretty good...

  5. #25
    Member Level 27 Zeke Wolff's Avatar
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    It would be better for all of you who want to see an editor etc for MoW:Vietnam to go to http://forum.1cpublishing.eu/forumdisplay.php?f=179 and post your complains there (they already have a 3 page long thread about an editor for Vietnam). I´m not 100% sure if the MoW:Vietnam dev´s even read the posts here at DMS.

    ~Zeke.

  6. #26
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    Quote Originally Posted by Zeke Wolff View Post
    It would be better for all of you who want to see an editor etc for MoW:Vietnam to go to http://forum.1cpublishing.eu/forumdisplay.php?f=179 and post your complains there (they already have a 3 page long thread about an editor for Vietnam). I´m not 100% sure if the MoW:Vietnam dev´s even read the posts here at DMS.

    ~Zeke.
    The developer wont release an editor for MoW:Vietnam due to their license and other legal stuff.

    So back to the main question: How can we mod MoW:Vietnam content to MoW:Assault Squad, so we can make missions with the AS Editor?

  7. #27
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    Quote Originally Posted by bgabor View Post
    So back to the main question: How can we mod MoW:Vietnam content to MoW:Assault Squad, so we can make missions with the AS Editor?
    To make a Vietnam content mod for AS open the e1/e2/e3.pak files choose assets you want to
    transfer to AS , and start copying folders to the appropriate location in AS mod folder .
    you dont need to mod V in order to transfer assets to AS.

  8. #28
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    Quote Originally Posted by MenOfPeace View Post
    To make a Vietnam content mod for AS open the e1/e2/e3.pak files choose assets you want to
    transfer to AS , and start copying folders to the appropriate location in AS mod folder .
    you dont need to mod V in order to transfer assets to AS.
    I tried that, it didnt work. AS Editor just crash to dektop with some error message. Now I must reinstall the AS. I copyed the content of the paks into the AS's pak files with Total Commander.

    Should I copy their contents to AS/mod folder? Wont I need a correct mod.info file there?
    Last edited by bgabor; 15-09-2011 at 19:46.

  9. #29
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    Quote Originally Posted by bgabor View Post
    I tried that, it didnt work.
    yes it does work .




    Quote Originally Posted by bgabor View Post
    AS Editor just crash to dektop with some error message. Now I must reinstall the AS.
    I copyed the content of the paks into the AS's pak files with Total Commander.
    You dont need to touch AS pak's , you just recreate the same folder path as it
    was in the V pak file , for example you open e1.pak you have resource/entity/vehicles/btr/m113 ,
    so you copy the /m113 folder and then paste it in the AS folder in the same folders structure/path ,
    a mod folder should work as well , i did it with original MOW gem not AS though .


    and many of the assets needs additional editing of the files , so when the editor
    crush read those messages and edit the files accordingly .
    for the helis additional files from the game.pak should have been imported as well
    from the properties folder .

    it's not smooth process though , many tweaks needed to be done in order for some things to
    work properly (and some dont work at all , but with additional tweaking that might change) .
    Last edited by MenOfPeace; 16-09-2011 at 02:49.

  10. #30
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    I tried all variations, copyed the folders to their places, trying to recreate the original paths. I did not work for me, because the inventory weapons(M-16 etc) are missing, and the editor CTDs when most vehicles are selected. Unfortunately, I cannot understand those things in the CTD dialogs, so I dont know where to start those tweaks, and how to do them. I tried the same process with AS and Men of War.

    I hope so much that someone will make a mod of the Vietnam's files, so everyone could use Vietnam's content for the editors easily.

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