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28-08-2007 #1
FoW : WW2 Realisim/Extra Units Mod (Working Title)
FoW : WW2 Realisim/Extra Units Mod (Working Title)
Forum: Here
Features of this mod:
- New soldiers.
(Paratrooprs, Medics and more!)
- New vehicles.
(Sherman Kangeroo, Sherman Lobster, Sherman Salamander, A30 Challenger, Sherman Flamer, Zis 6 and more!)
- New Cannons.
(6pdr, 25/17pdr and more!)
- New Ships & Planes.
(hopefully)
- New Weapons.
(MG15, MP38, P.I.A.T and more!)
- New armys
(Free France, Vinchy France, Italy, Canadia, Japan and more, possibly in patches)
- New Maps.
(Based on real locations)
- New Campagins from the invasion of poland and france to the last stand of germany.
(Based on real battles, with possible bonus missions that are not)
- More empatsis on Naval and Air combat.
- Naval & Infentry only battles.
- Bigger battlefields.
- Realistic vehicle armour values, ranges, speeds, fuel consumption, ammunition, ammo layout and equipment.
- Ballanced costs.
- Fixes to the old vehicles.
- RPG Game Mode: Unlimited cash
- Rifle grenade launchers
- Some Battlefield 1942 style bonus missions and co-op's
Team:
Jozor - Team Leader, Modeler, Coder & other things.
Murmeltier - Mapper & Scripter.
Some Screenshots:
"After all, why are any of us doing this? For money? It's a free mod. For glory? Who really cares about that. You do it for yourself because it's fun and the minute the project stops being fun, you give up." - DarkUnderlord, FMF
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30-08-2007 #2
Re: FoW : WW2 Realisim/Extra Units Mod (Working Title)
http://www.tnwgames.com/forum/index.php
Put up a couple of new vehicle screenshots in the images section."After all, why are any of us doing this? For money? It's a free mod. For glory? Who really cares about that. You do it for yourself because it's fun and the minute the project stops being fun, you give up." - DarkUnderlord, FMF
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27-01-2008 #3Member Level 4
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Re: FoW : WW2 Realisim/Extra Units Mod (Working Title)
is this mod paused or quit'ed?
-Gamin rig-
P5KC | CPU E8400 oc'd 3,6Ghz | 4 x 2GB EPP 800Mhz | G15 & G5 | FS DP SL3260W 26" Full HD | ASUS HD4870 x2 | O/S Vista Ultimate 64bit | Nine Hundred Ultimate Gamer Case | Zalman 600W PSU
http://miniprofile.xfire.com/bg/sh/type/0/evokker.png
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27-01-2008 #4
Re: FoW : WW2 Realisim/Extra Units Mod (Working Title)
In my opinion, you should focus on 1 mod, if you want it to be done properly...
Anyways, that A30 looks interesting. It'd suck to see all of your work scrapped...Ogon'... Ogon'... i eto vse chto ya znayo...
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27-01-2008 #5
Re: FoW : WW2 Realisim/Extra Units Mod (Working Title)
That's why this mod was cancelled, the vehicles and other stuff (apart from ballancing, unit data, etc) was transfered to Doom1988's Dogs of War, tho quiet a few of the vehicles didnt have dead/damaged versions so wernt transfered.
"After all, why are any of us doing this? For money? It's a free mod. For glory? Who really cares about that. You do it for yourself because it's fun and the minute the project stops being fun, you give up." - DarkUnderlord, FMF
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28-01-2008 #6
Re: FoW : WW2 Realisim/Extra Units Mod (Working Title)
Hopefully the MWF won't end up in same situation
Originally Posted by Jozor
I want pictures back to signatures :<
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28-01-2008 #7
Re: FoW : WW2 Realisim/Extra Units Mod (Working Title)
This thread as really no meaning, if its daed, why post it?
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28-01-2008 #8
Re: FoW : WW2 Realisim/Extra Units Mod (Working Title)
Nah, ignore it. Evokker's playing with necromancing and topic resurections. Like this guy here http://redwing.hutman.net/~mreed/war...ecromancer.htm :lol:
Originally Posted by Orrie
Edit: Sweet! 500th post!
Ogon'... Ogon'... i eto vse chto ya znayo...
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29-01-2008 #9Moderator Level 14
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Re: FoW : WW2 Realisim/Extra Units Mod (Working Title)

To be reopened only at the request of the original poster.
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