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Thread: Frequently asked questions
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26-06-2009 #21Member Level 4
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Re: Frequently asked questions
Even though the game recognizes it as an AI controlled vehicle, would it be possible to catch as to whether or not it is currently occupied by the player's units?
Originally Posted by Zeke Wolff
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15-07-2009 #22Member Level 4
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Re: Frequently asked questions
I am attempting to change the weapon models for the guns, they work fine in-game, but the campaign .exe crashes when I try to save, do you have any suggestions?
Edit here is the error:
Code:See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at CampaignGenerator.PanelPurchase.fillUnitTree(TreeView treeview, MissionData missiondata) at CampaignGenerator.PanelPurchase..ctor(Campaign campaign, MissionData missiondata, String message, ImageList imagelist, Boolean inSupply) at CampaignGenerator.frmMain.DisplayPurchase() at CampaignGenerator.frmMain.DisplayCampaign() at CampaignGenerator.frmMain.saveFileTimer_Tick(Object sender, EventArgs e) at System.Windows.Forms.Timer.OnTick(EventArgs e) at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3074 (QFE.050727-3000) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- Campaign Assembly Version: 2.2.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///K:/Program%20Files/Aspyr/Men%20of%20War/mods/Campaign/Campaign.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3074 (QFE.050727-3000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- Microsoft.Xna.Framework Assembly Version: 3.0.0.0 Win32 Version: 3.0.11010.0 CodeBase: file:///C:/Windows/assembly/GAC_32/Microsoft.Xna.Framework/3.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.Framework.dll ---------------------------------------- msvcm80 Assembly Version: 8.0.50727.3053 Win32 Version: 8.00.50727.3053 CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.3053_none_d08d7bba442a9b36/msvcm80.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box."We have risked our lives in hijacking the ship. These Haradheere men cannot deprive us of our rights," a Somali pirate named Aden
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18-07-2009 #23Member Level 2
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Re: Frequently asked questions
Hello i'm new here so i don't whether this has been asked before but..
whenever i try and extract the files to my mods file i keep getting a diagnostic message saying that it couldn't extract it. i have Win-zip installed. Help would be greatly appreciated.
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18-07-2009 #24
Re: Frequently asked questions
This doesnt tell us anything --- please post your log.txt (which is found in the main campaign folder) and
Originally Posted by Titan Uranus
your game.log which is found in "my games/men of war/log".
What exactly are you trying to change btw? Weapon models??
~Zeke.
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18-07-2009 #25
Re: Frequently asked questions
The files are packed with .7-zip, not sure if WinZip can handle that format. Jason1 has posted a link to a website where you can download a software which can handle this format --- http://www.7-zip.org/ .
Originally Posted by Chapen11
WinRar can also handle it without any problem, but unlike the software above, WinRar isnt free.
~Zeke.
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18-07-2009 #26Member Level 2
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Re: Frequently asked questions
Oh woops i ment 7-zip. not win-zip
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20-07-2009 #27Member Level 4
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Re: Frequently asked questions
[quote=Zeke Wolff]
This doesnt tell us anything --- please post your log.txt (which is found in the main campaign folder) and
Originally Posted by "Titan Uranus":i1zpyxif
your game.log which is found in "my games/men of war/log".
What exactly are you trying to change btw? Weapon models??
~Zeke.[/quote:i1zpyxif]
Men of War isn't causing the error, it works perfectly, the campaign.exe is causing the error.
Yes, I changed weapon models, it works perfectly fine until I try to save as result, it saves fine but the campaign.exe locks-up and I get the aforementioned error and the option to quit or continue. Quit exits me out of the campaign.exe, and I go back to Men of War, shut it down, and think about how I can get around it this time. Continue shows me the default campaign.exe screen, but frozen, then I shut it down, and think about how I can get around it this time."We have risked our lives in hijacking the ship. These Haradheere men cannot deprive us of our rights," a Somali pirate named Aden
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20-07-2009 #28
Re: Frequently asked questions
Object reference not set to an instance of an object.
Originally Posted by Titan Uranus
It looks like you changed an existing unit and didn't rename it to make it a variation of your own.?
To fix this you will have to save all files that you changed rename your variants, reinstall fresh DCG, then re-add YOUR units with THEIR names and if you want them to show up in DCG you will also have to change the xml files, to show the years/nations you want for each unit you "added".
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20-07-2009 #29Member Level 4
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Re: Frequently asked questions
It was not a unit, it was a weapon. I can edit units with no problems. and it only happens with weapon models not unit models or any other changes.
Originally Posted by Trog
"We have risked our lives in hijacking the ship. These Haradheere men cannot deprive us of our rights," a Somali pirate named Aden
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29-07-2009 #30Member Level 1
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Re: Frequently asked questions
What exactly governs the rarity of items availiable. There are a few that I have never seen on offer, such as the big Moser gun for example.
I understand the need for rarity and dont want to alter it, just curious if it is puerly random or more scientific.
Cheers
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