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30-04-2009 #21
Re: Bugs - Patch 1.11.3 (multiplayer only)
centurion come only with hmgun ammo and not with mgun normal ammo
Usa supply trucks only come with HE 105 mm ammo and not with AP 105mm for t-29GIVE ME - REP, PEOPLE CARES SO MUCH ABOUT IT. BUT ALSO CHECK MY YOUTUBE CHANNEL!
My Youtube Channel: http://www.youtube.com/user/MenOfWar...?feature=guide
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01-05-2009 #22Member Level 3
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Re: Bugs - Patch 1.11.3 (multiplayer only)
People in chat lobby can't see games in local host or uk servers..
or when create a game in local host or Uk servers, they fail
PLEASE FIX THISthe patch?
early next week
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09-05-2009 #23Member Level 2
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Re: Bugs - Patch 1.11.3 (multiplayer only)
Hi,
I have verison 1.022.1 with no mods and I live in USA. I get an error stating after I download the patch that I do not have the correct version to install the patch???
What do I need to do to update for th patch???
Thanks,
Jon
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09-05-2009 #24Member Level 2
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Re: Bugs - Patch 1.11.3 (multiplayer only)
Hi,
I was able to install aspyr patch but i recived an error stating "d3dx9_38.dll" could not be found.
So i had to uninstall and reinstall again. WHY CAN"T THEY JUST MAKE 1 FREAKING Verison!!!!!!!!!!!
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10-05-2009 #25Member Level 9
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Re: Bugs - Patch 1.11.3 (multiplayer only)
Because there's 3 different publishers at least, that they would probably have a hard time releasing the game to america/western europe without, but these publishers still have their own specifics policies regarding DRM which make it impossible to make "just one version" unless there's a radical change of policy at 1C Company itself(who themselves make uses of SecuROM on their games as far as I know... though I don't know which version. At least I'm glad it isn't the EA version of securom that limits the amount of computers able to install a game on like EA's games do).WHY CAN"T THEY JUST MAKE 1 FREAKING Verison!!!!!!!!!!!
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01-06-2009 #26Member Level 4
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Re: Bugs - Patch 1.11.3 (multiplayer only)
Thats how the place where the tests have been done looked like:
http://www.fotosik.pl/showFullSize.php? ... 755fa0ca85
http://www.fotosik.pl/showFullSize.php? ... 63e349cdb6
Of course fog of war was there all the time - realistic.
A. Officer
1. Problem: officer - can see through buildings and smoke that is cmoing from smoke grenade. Any ambushes are useless
*) seeing through smoke:
http://www.fotosik.pl/showFullSize.php? ... f9e35e3b34
*) seeing through concrete walls:
- before using binocular:
http://www.fotosik.pl/showFullSize.php? ... a92ef1b1c4
http://www.fotosik.pl/showFullSize.php? ... 63e349cdb6
- after:
http://www.fotosik.pl/showFullSize.php? ... c3c53a859a
http://www.fotosik.pl/showFullSize.php? ... 25253954bb
Good thing is that infantry and tanks cannot see through smoke.
2. Problem: - speed that officer can scroll with his binoculars from left to right is too high. You can scroll all map with fast moves from left to right and all enemy units will be noticed.
Solution: - slower speed of scrolling when using binoculars.
3. Problem: - the binoculars field of view is too big. It`s only few moves on battlefied to check all area. It`s really harder with binocular (in real life) to check all spots on battlefield.
Solution: - The field of binculars view should be smaller, something like the red circle on screenshot:
http://www.fotosik.pl/showFullSize.php? ... a028fcc978
or you can use the setings for sniper`s scope and decrease visibility of sniper`s scope, which appears to be quite big.
4. I could also write about infantry hidden behind (not inside) bushes, which is impossible to spot - but officer can spot it. However the infantry souldn`t be able to see through those bushes also.
Nowadays .... it would be better to remove officer ... and sniper ... from game than having them with all those bugs, which makes the game really unrealistic and ... easy (if you know the bugs).
B. Sniper
1. Problem: - sniper can see through walls and smoke
*) through smoke:
http://www.fotosik.pl/showFullSize.php? ... 248fbebd13
*) through walls ... probably also - as officer.
C. Other:
- Problem: you can see a red icon appearing on minimap for 1 second when enemy is buying self-propelled artillery unit.
Enemy was buying a Hetzer - then the red icon appeared on minimap:
http://www.fotosik.pl/showFullSize.php? ... dd0c751a79
It was the same with Nashorn and all self-propelled units of RUS army.
We tested it also with some light and medium tanks and haven`t seen this icon - it was OK with those unit
- Problem: hooking artillery to vehicle takes like 0,5 second but infantry gets into vehicle like 4-5 seconds. Hooking artillery should take much longer and we could see some animation when unit goes out from a vehicle, hooks the artillery, then get in a vehicle and drive away.
- Problem: the same as with hooking should be with re-ammo f.e. artillery, it takes like 0,5 sec. to re-ammo 20 x 150mm "bullets". It should take longer and we should see some animation there.
- Problem: AT mines - friendly forces can drive through mines at full speed, enemy gets blow up. Neither friendly forces, or enemies should be able to drive on mines.
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01-06-2009 #27
Re: Bugs - Patch 1.11.3 (multiplayer only)
... ive found much other bugs in MoW - that should be solved.
- sometimes: Heavy Arty did not get invisible after shooting
[/*:m:3iszj7gg] - always: after leaving a MP game back to gamelobby, game always freeze eg. 10 sec.
[/*:m:3iszj7gg] - sometimes: after leaving a MP game back to gamelobby, all hosted games "jumps/refresh" too fast. not possible to join a game - after reconnecting new to gamelobby game works normal.
[/*:m:3iszj7gg] - always: when i join a game and i got the message "Session is full" gamelobby always refresh the list from all online players new again.
[/*:m:3iszj7gg] - always: MoW executable did not support multi-core-cpu's. (sorry, but this is not "up-to-date")
[/*:m:3iszj7gg] - always: when i host a mp-game lokal - game always crash after 5-10 min - game never crashed when i join a game or when i host a LAN-game.
[/*:m:3iszj7gg] - always: its not possible to get more than 25 FPS in game (locked) with ATI 4870 (512MB) neither NVIDIA 8800 (768MB)
[/*:m:3iszj7gg] - always: "auto-update" didnt work.
[/*:m:3iszj7gg] - sometimes: (bug?) enemy tanks or vehicle didnt get damaged when i shoot into their side with too much penetration - in one game i shoot with jagdpanther 5x (>190mm penetration) into side from IS-2 - all bullets gone through IS-2 without any damage. (same with nashorn against sherman 76w)[/*:m:3iszj7gg]
Storm over Europe Mod was canceled !!!
- sometimes: Heavy Arty did not get invisible after shooting
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08-06-2009 #28
Re: Bugs - Patch 1.11.3 (multiplayer only)
Hi, another Access Violation Error:
After installing patch 1.11.3, gas1980 and his friend, they are experiencing game crashes after 5-10 minutes in most of their MP matches. This is the error message:

This is his system specs:
Toshiba satellite p200 1j8
Intel Duo CPU T 7500 @ 2.20 GHz 2.20 GHz
Ram 2 GB
ATI Mobility Radeon HD 2600
Thank you for your attention. I hope you'll find a solution.By prevailing over all obstacles and distractions, one may unfailingly arrive at his chosen goal of destination. Cristoforo Colombo
Visit my Soldiers and Fow mods collection
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21-06-2009 #29Member Level 4
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Re: Bugs - Patch 1.11.3 (multiplayer only)
so thats why my quad core PC lags so bad during large explosions...
Originally Posted by [SOE
heres some bug ive noticed
PIATs have rocket trails, even though they were launched via a spring (thus no rocket propulsion)
with PTRDs (and other AT rifles i think too) most of the time if it hits a track on a tank as heavy or heavier than a Panzer 3, the shot will do nothing.. even if you zoom in close enough to watch it hit the track
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22-06-2009 #30Member Level 5
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Re: Bugs - Patch 1.11.3 (multiplayer only)
Oh god this.
Originally Posted by Dilust
Happens to me every other match. Occasionally I don't even wanna save up for the larger units because I think I'm about to crash with same message.
Happened when I updated, any temp. fixes solutions will be appreciated!
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