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Thread: Problem with my new mdl file
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10-09-2008 #1
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10-09-2008 #2Member Level 11
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Re: Problem with my new mdl file
Latdonine, please post a bigger resolution picture....to see better, or type manually the error text.
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10-09-2008 #3
Re: Problem with my new mdl file
Check your .mdl file. It seems that you´ve forgotten to add some numbers...
If my eyes doesnt fail me (hard to see at that resolution... :P ) that part of the .mdl file deals with the emit code (ie. where the crew enters and leaves the vehicle).
Usually these emit codes look like this
{bone "emit1"
{Matrix34
-1 0 0
0 -1 0
0 0 1
67.6649 26.235 0
}
{visibility 0}
}
or like this
{bone "emit3"
{Position -69.6576 23.9011 0}
{visibility 0}
}
The Matrix34 part of the code appears only if your crewmember will sit in a tilted (in any direction) or face another direction that straight front.
Another reason for this error to appear, is that you have forgotten to add a crucial "{" bracket or a just as crucial "}" bracket somewhere in the code.
~Zeke.
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10-09-2008 #4
Re: Problem with my new mdl file
Sry for the low res pic I took that in 1290x960 widescreen and seems like Imageshack reduced the resolution...
Originally Posted by Zeke Wolff
And zeke I'll try that out tomorrow too late now and I got school tomorrow
I'm not really good in these stuff but I'll get better
Too bad that my swedish homework took many hours to make so I couldn't focus on that fully
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29-09-2008 #5
Re: Problem with my new mdl file
Ok new problem but this time with another vehicle:


Code looks like this:
How can I fix this? :typing:Code:{bone "emit4" {Matrix34 0.0000 -0.9998 -0.0175 1.0000 0.0000 0.0000 -0.0000 -0.0175 0.9998 -38.5976 35.8060 0.6250 } {visibility 0} } {bone "emit6" {Matrix34 0.0000 0.9998 0.0175 -1.0000 0.0000 -0.0000 -0.0000 -0.0175 0.9998 -18.8690 -33.8438 -0.5907 } {visibility 0} } {bone "emit5" {Matrix34 0.0000 0.9998 0.0175 -1.0000 0.0000 -0.0000 -0.0000 -0.0175 0.9998 -39.1245 -33.8438 -0.5907 } {visibility 0} } } } {Volume "trackleft" {Box 107.225 5.70835 21.2906} {Bone "WheelsL"} {Matrix34 -1.0000 0.0000 -0.0000 0.0000 0.0175 -0.9998 -0.0000 -0.9998 -0.0175 -8.6027 -2.3995 1.6915 } }
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29-09-2008 #6
Re: Problem with my new mdl file
Please add a full view of your troublesome .mdl file. I can´t help you otherwise.
~Zeke.
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29-09-2008 #7
Re: Problem with my new mdl file
Here it isCode:{Skeleton {animation {sequence "start"} {sequence "stop"} {sequence "fire"} {sequence "open" {resume}} {sequence "hit" {speed 0.6}} } {bone "Basis" {Orientation 1.0000 0.0000 0.0000 0.0000 -1.0000 0.0000 0.0000 0.0000 1.0000 } {bone "Body" {parameters "ID=body;"} {animation {sequence "repair" {file "body_r.anm"}} } {Matrix34 1.0000 0.0000 -0.0000 -0.0000 0.9998 0.0175 0.0000 -0.0175 0.9998 0.6694 0.6404 20.9010 } {VolumeView "Body.ply"} {bone "FXfire1" {Matrix34 -0.0175 0.0000 0.9998 0.0000 1.0000 -0.0000 -0.9998 0.0000 -0.0175 -31.2375 2.7233 8.8708 } } {bone "FXshot" {Matrix34 -1.0000 0.0000 0.0000 0.0000 -0.0000 1.0000 0.0000 1.0000 -0.0000 -4.4015 0.0709 -1.6245 } } {bone "FXsmoke1" {Position -54.8742 8.7971 11.0102} } {bone "FXsmoke2" {Position -55.2424 -7.0316 11.0102} } {bone "seat04" {Matrix34 0.3944 -0.9058 0.1550 0.9184 0.3943 -0.0326 -0.0316 0.1552 0.9874 -17.1896 -19.3630 3.7782 } } {bone "seat01" {Matrix34 0.7299 0.6815 0.0526 -0.6813 0.7316 -0.0241 -0.0549 -0.0183 0.9983 -22.0558 22.2718 0.5310 } } {bone "seat02" {Matrix34 -0.3270 0.9191 0.2200 -0.9450 -0.3180 -0.0761 0.0000 -0.2328 0.9725 -37.6009 17.5756 7.2410 } } {bone "seat03" {Matrix34 -0.0651 -0.9979 0.0000 0.9979 -0.0651 -0.0000 0.0000 -0.0000 1.0000 -36.7757 -18.5123 3.4127 } } {bone revolute "WheelR1" {parameters "ID=trackright;"} {Matrix34 1.0000 0.0000 0.0000 -0.0000 -0.0000 -1.0000 0.0000 1.0000 -0.0000 45.9264 -20.1685 -8.0848 } {VolumeView "WheelR1.ply"} } {bone revolute "WheelR6" {parameters "ID=trackright;"} {Matrix34 1.0000 0.0000 0.0000 -0.0000 -0.0000 -1.0000 0.0000 1.0000 -0.0000 -49.9047 -20.6232 -10.1095 } {VolumeView "WheelR6.ply"} } {bone revolute "WheelL1" {parameters "ID=trackleft;"} {Matrix34 1.0000 0.0000 0.0000 0.0000 0.0000 -1.0000 -0.0000 -1.0000 -0.0000 45.9264 20.5058 -8.0848 } {VolumeView "WheelL1.ply"} } {bone revolute "WheelL6" {parameters "ID=trackleft;"} {Matrix34 1.0000 0.0000 0.0000 0.0000 0.0000 -1.0000 -0.0000 -1.0000 -0.0000 -49.9047 20.9605 -10.1095 } {VolumeView "WheelL6.ply"} } {bone "Visor2" {Matrix34 1.0000 -0.0000 0.0000 0.0000 0.9998 -0.0175 -0.0000 0.0175 0.9998 35.9798 0.6636 6.7868 } } {bone "engine" {parameters "ID=engine;"} {Matrix34 -0.0012 0.0000 1.0000 0.0000 1.0000 -0.0000 -1.0000 -0.0000 -0.0012 -37.2818 0.1713 -1.4087 } } {bone revolute "Turret" {parameters "ID=turret;"} {animation {sequence "repair" {file "turret_r.anm"}} } {speed 0.012} {Position 9.5432 0.1960 11.5163} {VolumeView "Turret.ply"} {bone revolute "Gun_rot" {limits -10.0000 15.0000} {speed 0.0100} {Matrix34 1.0000 0.0000 0.0000 0.0000 -0.0000 1.0000 -0.0000 -1.0000 -0.0000 14.5371 0.0464 6.9759 } {bone revolute "Gun_rot" {limits -10.0000 15.0000} {speed 0.0100} {Matrix34 1.0000 0.0000 0.0000 0.0000 0.0000 1.0000 0.0000 -1.0000 0.0000 9.0371 0.4464 3.3759 } {VolumeView "Gun_rot.ply"} {bone "Gun" {parameters "ID=gun;"} {Matrix34 1.0000 0.0000 0.0000 0.0000 0.0000 -1.0000 0.0000 1.0000 0.0000 14.6191 0.6286 0.0103 } {VolumeView "Gun.ply"} {bone "Foresight1" {Matrix34 1.0000 0.0000 0.0000 0.0000 0.0000 1.0000 0.0000 -1.0000 0.0000 2.2685 0.1621 0.1494 } } } } {bone "Cover" {parameters "ID=turret;"} {Position -0.7542 -6.9997 9.0115} {VolumeView "Cover.ply"} } {bone revolute "Foresight3" {limits -10.0000 15.0000} {speed 0.0100} {Matrix34 1.0000 0.0000 0.0000 0.0000 0.0000 1.0000 0.0000 -1.0000 0.0000 15.5633 3.2557 3.2241 } } {bone "Visor1" {Matrix34 1.0000 -0.0000 0.0000 0.0000 0.9998 -0.0175 -0.0000 0.0175 0.9998 7.2725 -1.7087 14.2154 } } } {bone "FXdeath21" {Matrix34 -0.0087 -0.0000 1.0000 -1.0000 -0.0000 -0.0087 -0.0000 -1.0000 -0.0000 9.2650 -5.4951 1.0208 } } } {bone "WheelsR" {parameters "ID=trackright;"} {Matrix34 1.0000 0.0000 -0.0000 -0.0000 -0.0000 -1.0000 -0.0000 1.0000 -0.0000 7.2793 -19.7929 7.9314 } {VolumeView "WheelsR.ply"} {bone revolute "WheelR2" {parameters "ID=trackright;"} {Position 23.2821 -0.0000 0.0000} {VolumeView "WheelR2.ply"} } {bone revolute "WheelR3" {parameters "ID=trackright;"} {VolumeView "WheelR3.ply"} } {bone revolute "WheelR4" {parameters "ID=trackright;"} {Position -24.0098 -0.0000 0.0000} {VolumeView "WheelR4.ply"} } {bone revolute "WheelR5" {parameters "ID=trackright;"} {Position -41.5923 -0.0000 0.0000} {VolumeView "WheelR5.ply"} } {bone "FXtraceR1" {Matrix34 -1.0000 0.0000 0.0000 -0.0000 -0.9994 -0.0349 0.0000 -0.0349 0.9994 19.4082 6.9844 1.0545 } } {bone "FXtraceR2" {Matrix34 -0.9659 -0.2587 -0.0090 0.2588 -0.9653 -0.0337 0.0000 -0.0349 0.9994 -44.7871 7.2410 1.1512 } } {bone "TrackR" {parameters "ID=trackright;"} {Matrix34 1.0000 0.0000 -0.0000 -0.0000 -0.9998 -0.0175 0.0000 0.0175 -0.9998 -5.9439 -3.8984 2.1085 } {VolumeView "TrackR.ply"} } } {bone "WheelsL" {parameters "ID=trackleft;"} {Matrix34 1.0000 0.0000 0.0000 -0.0000 0.0349 -0.9994 0.0000 -0.9994 -0.0349 7.2793 21.8511 8.6583 } {VolumeView "WheelsL.ply"} {bone revolute "WheelL2" {parameters "ID=trackleft;"} {Position 23.2821 -0.0000 0.0000} {VolumeView "WheelL2.ply"} } {bone revolute "WheelL3" {parameters "ID=trackleft;"} {VolumeView "WheelL3.ply"} } {bone revolute "WheelL4" {parameters "ID=trackleft;"} {Position -24.0098 -0.0000 0.0000} {VolumeView "WheelL4.ply"} } {bone revolute "WheelL5" {parameters "ID=trackleft;"} {Position -41.5923 -0.0000 0.0000} {VolumeView "WheelL5.ply"} } {bone "TrackL" {parameters "ID=trackleft;"} {Matrix34 1.0000 0.0000 0.0000 0.0000 -0.9998 -0.0175 -0.0000 0.0175 -0.9998 -5.9439 -2.9344 2.1253 } {VolumeView "TrackL.ply"} } {bone "FXtraceL1" {Matrix34 -1.0000 0.0000 0.0000 -0.0000 -0.9994 -0.0349 0.0000 -0.0349 0.9994 19.4082 1.7348 0.7974 } } {bone "FXtraceL2" {Matrix34 0.9659 0.2588 0.0000 -0.2588 0.9659 -0.0000 -0.0000 0.0000 1.0000 -44.6951 7.1548 0.7998 } } } {bone "emit2" {Matrix34 -0.0000 0.9998 0.0175 -1.0000 -0.0000 -0.0000 -0.0000 -0.0175 0.9998 34.0811 -33.8486 -0.5908 } {visibility 0} } {bone "emit1" {Matrix34 -0.0000 -0.9998 -0.0175 1.0000 0.0000 0.0000 -0.0000 -0.0175 0.9998 27.4775 35.7882 0.6247 } {visibility 0} } {bone "emit3" {Matrix34 0.0000 -0.9998 -0.0175 1.0000 0.0000 0.0000 -0.0000 -0.0175 0.9998 -18.8690 35.8060 0.6250 } {visibility 0} } {bone "emit4" {Matrix34 0.0000 -0.9998 -0.0175 1.0000 0.0000 0.0000 -0.0000 -0.0175 0.9998 -38.5976 35.8060 0.6250 } {visibility 0} } {bone "emit6" {Matrix34 0.0000 0.9998 0.0175 -1.0000 0.0000 -0.0000 -0.0000 -0.0175 0.9998 -18.8690 -33.8438 -0.5907 } {visibility 0} } {bone "emit5" {Matrix34 0.0000 0.9998 0.0175 -1.0000 0.0000 -0.0000 -0.0000 -0.0175 0.9998 -39.1245 -33.8438 -0.5907 } {visibility 0} } } } {Volume "trackleft" {Box 107.225 5.70835 21.2906} {Bone "WheelsL"} {Matrix34 -1.0000 0.0000 -0.0000 0.0000 0.0175 -0.9998 -0.0000 -0.9998 -0.0175 -8.6027 -2.3995 1.6915 } } {Volume "trackright" {Box 107.225 5.70835 21.2906} {Bone "WheelsR"} {Matrix34 1.0000 -0.0000 -0.0000 0.0000 -0.0175 0.9998 -0.0000 -0.9998 -0.0175 -8.6027 -2.3978 1.5904 } } {Volume "Turret" {Polyhedron "Turret.vol"} {Bone "Turret"} {Matrix34 1.0000 0.0001 0.0087 0.0000 1.0000 -0.0087 -0.0087 0.0087 1.0000 -5.5999 -0.7876 -5.6453 } } {Volume "Gun" {Cylinder 2.01259 15.05910} {Bone "Gun"} {Matrix34 0.0000 1.0000 0.0000 0.0000 0.0000 1.0000 1.0000 0.0000 0.0000 -5.8167 0.0917 0.0611 } } {Volume "Engine" {Box 19.8380 24.7471 14.8053} {Bone "engine"} {Matrix34 -0.0175 0.0000 -0.9998 0.0000 1.0000 0.0000 0.9998 0.0000 -0.0175 -0.7186 0.0000 -12.4887 } } {Volume "Crew" {Box 14.761 16.3401 20.7453} {Bone "Body"} {Position 12.2758 -0.4735 2.0430} } {Volume "Inventory" {Box 24.0605 15.2712 17.6252} {Bone "Body"} {Position -11.8240 -0.4735 0.4503} } {Volume "Body1" {Polyhedron "Body1.vol"} {Bone "Body"} {Matrix34 1.1195 0.0000 0.0000 0.0000 1.0000 0.0000 0.0000 0.0000 0.6801 -2.0391 0.0000 -19.8967 } }
btw I borrowed BT-7's MDL file and edited it with SoEdit to look good. :typing:
EDIT: Ok I got it to work. SOEdit didn't actually save it eventhough I pressed save. So I used Save as and it works now
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29-09-2008 #8
Re: Problem with my new mdl file
Glad to hear that you got it to work.
When using SOEdit, use SAVE AS and then immidiately afterwards, terminate the software. If you doesnt, then SOEdit wont save your new .mdl file correctly. It only saves everything correctly when you quit.
~Zeke.
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29-09-2008 #9
Re: Problem with my new mdl file
I never save mdl with SOedit, i use SOedit to see values and then copy this values to my mdl file opened with wordpad
http://i150.photobucket.com/albums/s...0bars/mod0.gif
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