Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 31
  1. #21
    Member Level 1
    Join Date
    Jul 2011
    Posts
    10
    Rep Points
    1
    Rep Power
    2
    I cant confirm that DMS added a real multi-core support, the essential processes in assault squad are still bound to one core.
    But if its possible to implement it in GEM2...interesting.
    Last edited by GeneralJ927; 08-08-2012 at 15:37. Reason: Quoting previous post

  2. #22
    Honor Member Level 14 Windmaker's Avatar
    Join Date
    Jul 2009
    Location
    Poland
    Posts
    1,113
    Rep Points
    17
    Rep Power
    5
    One question to General - do You know exact differences between GEM 2 (GEM 2,5 I guess, because GEM in MoW series was an updated GEM 2 engine - am I right?) and GEM 3?

    I'm just wondering as we are talking about GEM engine, if there is any possibility to completely rework camera movement system - to be more smooth, and what is even more important - how many things can be changed in interface section and things with accounts etc.

    To clear out my point of view - is there any way to add to GEM engine things similar to for example some ideas from Wargame EE game. It's just theoretical question, as I just want to know how many things we can propose in any discussion about heavy changes in game.
    >>> MoW-Center.pl <<< Polskie Community Men of War
    >>> Call to Arms Polska <<< Polskie Community Call to Arms

  3. #23
    Member Level 3
    Join Date
    Nov 2011
    Posts
    65
    Rep Points
    16
    Rep Power
    2
    @djsatane
    Has nothing to do with hype, the engine is great, i dont even play battlefield but this engine makes stunning effects & graphics, thats a fact ..
    @Inuki

    cool story bro, doesnt mean its true at all.. i wonder actually what is so magic about the gem2 engine

    @GeneralJ927

    destruction is pretty on one level, its possible to make it even better if needed, but in frostbite it looks just 30213014130 times better, mod support is bad of course, but thats EA policy and have nothing to do with the engine itself

  4. #24
    Member Level 9
    Join Date
    Aug 2011
    Posts
    535
    Rep Points
    66
    Rep Power
    2
    What I've seen Frostbyte 2 engine do in battlefield 3 is mostly smoke and mirrors. Everyone yells out "Destruction is so good" but Men of War has better destruction. You can't blow something up in battlefield 3 and take cover behind the debris. It fades away. However in Men of War fragments of the building can fall and be used as cover.


    There is some "ground" destruction but feels more like pre-set crators than terrain modification.


    Does Battlefield 3 have the ability to calculate bullets bouncing off or anything like that? Maybe...but the developers won't do that. They will instead make a mortar and ruin all hope for outdoor cover-to-cover battles.
    Last edited by GeneralJ927; 08-08-2012 at 15:37. Reason: Quoting previous post

  5. #25
    Member Level 10 ShtoormoVick's Avatar
    Join Date
    Feb 2012
    Location
    Schneewirbelland
    Posts
    581
    Rep Points
    2
    Rep Power
    2
    Let's be fair: BF 3 has nothing to do with emulation of any sort of reality, or any serious calculation involved (remember the hit registering system?), all it's got is very limited "destruction" (or, rather, "evaporation"?) system, especially in comparison with unmatched, and I mean that - unmatched - amount of details and calculations, present in SHoWW2 and all the following games.
    Does that all make it a bad FPS? No. But it has nothing to do with any sort of "incredibly calculative" engine - there's no such thing in BF 3!
    Last edited by ShtoormoVick; 08-08-2012 at 05:38.
    Quote Originally Posted by ShtoormoVick View Post
    ...carma-gurus are welcome, since this unanimous rep system is a joke - I don't really care. But it may give you that little extra significance feeling: hey! your voice counts! YOU actually change something in this world! :D

  6. #26
    Member Level 15 djsatane's Avatar
    Join Date
    Apr 2009
    Posts
    1,257
    Rep Points
    70
    Rep Power
    6
    engine used by bf3 is full of hype and I stand by it, its good for purposes of game such as bf3 but when someone telling me to use this as upgrade to to gem engine for new men of war it makes me just chuckle.

  7. #27
    Member Level 12
    Join Date
    Sep 2009
    Posts
    883
    Rep Points
    12
    Rep Power
    4
    BF3 is by no means an ugly game even without it, but honestly - most of the "great looks" of the engine come from the overusage of effects like bloom.

  8. #28
    Member Level 3
    Join Date
    Nov 2011
    Posts
    65
    Rep Points
    16
    Rep Power
    2
    Quote Originally Posted by alex0809 View Post
    bloom.
    Remember the jump from Vanilla to Assault Squad ?? Mainly bloom ..

    I was actually speaking of the next version of frostbite, however most things that mow have, have bf3 aswell just with lower detail, i dont think the engine is too limited for that ..

    i actually think we are couple of years away from a mow 2, if mow 2 come with the gem3 engine it will be outdated in most terms long before release.. iam not a graphics fanatic but most people that just see screenshots of mow think that this game is ugly, what it isnt, the game reveals its quality if its actually played, i has a unmatched amount of details, for a mow 2 they should try out something new, not gem 3, i think mow has potential to be a really big game.. but however we'll see what future bring us there

  9. #29
    Member Level 10 ShtoormoVick's Avatar
    Join Date
    Feb 2012
    Location
    Schneewirbelland
    Posts
    581
    Rep Points
    2
    Rep Power
    2
    To give this thread some sort of validity, can anyone list features of GEM 3, that are not a part of GEM 2?

    All I know, there's multi-core support and slightly better visuals. But visuals are not of great importance in comparison between the two, in my opinion. However the multi-core support is very important, as well as the stability, and the smoothness of performance, if they are improved in GEM 3. With these three confirmed (if they are), I would say, it is enough of a reason to consider taking GEM 3 as a base for the game.

    ... and of course a (PC) resource effective replay system would not hurt. In fact, if this alone is available as a feature with GEM 3, I say, it should be definitely considered to be taken as a base for the game. Well, that's with as much as there is information available, and it is incomplete, and thus the judgment is doomed to be inaccurate, to say the least.
    Last edited by ShtoormoVick; 08-08-2012 at 14:07.
    Quote Originally Posted by ShtoormoVick View Post
    ...carma-gurus are welcome, since this unanimous rep system is a joke - I don't really care. But it may give you that little extra significance feeling: hey! your voice counts! YOU actually change something in this world! :D

  10. #30
    Moderator Level 12 GeneralJ927's Avatar
    Join Date
    Nov 2009
    Location
    England
    Posts
    806
    Rep Points
    27
    Rep Power
    4
    @Sara2012 - I forced the game to use only one core and i lost roughly 33% performance, forcing two cores i got normal performance, can't go higher as i only have a dual-core.

    @Windmaker - I only know a few differences and yes its GEM2.5 for MoW. With the source code and the knowledge on coding, you can do what you want, you can make a MoW MMO or FPS, although the more things you add, the more instability you get, including bugs/glitches.

    @ShtoormoVick - Since a complete list has never been given out, only a few things are known. Yes there is multi-core support, but its dual-core only (from what i've seen), also the visuals are the same as the same shaders are used. With the more stuff you add, the less stability you get, along with the performance.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •