Page 1 of 2 12 LastLast
Results 1 to 10 of 18

Thread: 60mm mortars

  1. #1
    Member ConeMan's Avatar
    Join Date
    Jul 2011
    Posts
    6
    Rep Points
    6
    Rep Power
    2

    Question 60mm mortars

    Would they work in the game? I mean, they were so heavily used during the war, I am surprised they are not in the game. They were the go-to fire support on the platoon level, and seem perfect for the scale of Assault Squad.
    So why not? I can see some issues, but all units can be balanced.

  2. #2
    Member Level 16
    Join Date
    Jun 2010
    Location
    UK
    Posts
    1,432
    Rep Points
    26
    Rep Power
    5
    Personally, I would love to play a competitive mode based on infantry, medium tanks and mortars as main indirect fire support rather than all the rocket fireworks. Guitarist showed interesting possibilities for different mortars in the game in his mod, provided that you make a tactical room for them. In fact, if you look closely, the artillery in game works very much like a mortar: a single gun firing a quick fire mission.

    But I think the people already see so much indirect fire in games that 60mm mortars wouldn't be special at all.

  3. #3
    Member Level 8 Ty2903's Avatar
    Join Date
    Jun 2010
    Location
    East Coast USA
    Posts
    383
    Rep Points
    22
    Rep Power
    3
    Agreed. There is so much arty already in the game and normal mortars are rarely used. I don't think there would be much benefit to adding small mortars.

  4. #4
    Member Level 6 Table's Avatar
    Join Date
    Mar 2011
    Posts
    264
    Rep Points
    12
    Rep Power
    3
    But normal mortars are always being used in game.
    Infantry guide: http://digitalmindsoft.eu/forums/sho...-your-Infantry
    Uses of the different infantry squads guide: Link

  5. #5
    Member Level 2
    Join Date
    Dec 2011
    Posts
    53
    Rep Points
    7
    Rep Power
    2
    A light mortar would work if the gameplay was based around 2v2 or similar sizes. Anything over 4v4 on standard 4v4 maps would cause them to be...useless fairly quickly.

  6. #6
    Member Level 5 Gepanzert Faust's Avatar
    Join Date
    Aug 2010
    Location
    United Kingdom
    Posts
    203
    Rep Points
    31
    Rep Power
    3
    I don't play online multiplayer so I can't comment on how/if it would effect gameplay there, however I do agree that light mortars have a decent part to play in platoon/infantry combat so should be included in the game.

    The ultimate goal of my mortar mod is to include a light, medium and heavy mortar for all nations.

    As the latest patch has provided me with a heavy mortar model, my update has been pushed back because I am copying it to make the 120mm mortar for every faction.

    After that I resume hunting for suitable 3D models to make the 50/60mm mortars and their shells with.
    Last edited by Gepanzert Faust; 05-07-2012 at 09:03.

  7. #7
    Member Level 13 The Soldier's Avatar
    Join Date
    Jun 2010
    Location
    United States
    Posts
    969
    Rep Points
    0
    Rep Power
    3
    Personally, I think that mortars should be used a whole lot more. I only see them once every few games, in both MoW and MoWAS. I mean, one regular 80mm mortar has the same cost as a light tank for god's sake. And it lobs a hand grenade, basically. I think the regular mortar should be powered up some and a light mortar, if added, have slightly less power than a hand grenade.
    http://img232.imageshack.us/img232/9929/thesoldier3.png
    No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
    George S. Patton

    In the absence of orders, go find something and kill it.
    Erwin Rommel

  8. #8
    Member
    Join Date
    Jul 2012
    Location
    Canada
    Posts
    2
    Rep Points
    0
    Rep Power
    1
    Quote Originally Posted by The Soldier View Post
    Personally, I think that mortars should be used a whole lot more. I only see them once every few games, in both MoW and MoWAS. I mean, one regular 80mm mortar has the same cost as a light tank for god's sake. And it lobs a hand grenade, basically. I think the regular mortar should be powered up some and a light mortar, if added, have slightly less power than a hand grenade.
    less power than a hand grenade?
    um... but, mortars are bigger booms then hand grenades.


    so.. how would that make sense?

  9. #9
    Member Level 6 Table's Avatar
    Join Date
    Mar 2011
    Posts
    264
    Rep Points
    12
    Rep Power
    3
    It doesn't. I suppose the problem with a light mortar is that you will have to decide the strength and range of the new mortar along with an appropriate price cost. I suppose a strength equivalent to the rifle grenade would be about right.
    Infantry guide: http://digitalmindsoft.eu/forums/sho...-your-Infantry
    Uses of the different infantry squads guide: Link

  10. #10
    Member Level 5
    Join Date
    Jul 2012
    Posts
    152
    Rep Points
    28
    Rep Power
    1
    Quote Originally Posted by Gepanzert Faust View Post

    After that I resume hunting for suitable 3D models to make the 50/60mm mortars and their shells with.
    http://live.cnews.ru/forum/index.php?showtopic=78674

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •