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Thread: The rocket T60 needs to go
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03-07-2012 #71
I consider hero points like MP. It's just another resource, with different restrictions. 5 Hero Points is rather low for it's effectiveness compared with other hero points. As for CP, CP points are a bit funny. Emplacement and artillery generally have low CP for whatver reason.
Infantry guide: http://digitalmindsoft.eu/forums/sho...-your-Infantry
Uses of the different infantry squads guide: Link
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18-07-2012 #72Member Level 6
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Men of War Database: - www.thesoldati.com/mow
Men of War Unit Comparer Tool -www.thesoldati.com/compare
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19-07-2012 #73Member Level 9
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You don't bank hero points though. I like to look at things as extremes and the extreme here is in a 1v1. You can always get the BM-8 rocket artillery. So in a good game with equal skill It's easy enough to get that unit out. The enemy player would have to play a lot better to squash the Russian player before this hits the field.
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19-07-2012 #74
I wonder, what's the hold up on reducing its ammo count to some 4 barrages, and adding this type of rockets to the ammo truck?
Personally, I though this thing was to be done in a week or two after the unit was introduced.
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19-07-2012 #75
I think if this game was steam only that would be done fast but since updates have to be synced up with retail non steam versions or non registered games on steam updates have to be slower, however I have noticed something new on steam properties for mowas(right click on it in steam library) there is now betas tab so at least things can be tested quickly in a way dms wants.
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27-07-2012 #76
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27-07-2012 #77Member Level 10
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27-07-2012 #78
Those were too rare. How about an Ukrainian AT gun?
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27-07-2012 #79
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27-07-2012 #80Member Level 10
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[QUOTE=Ritterlichvon86;234805]Those were too rare. How about an Ukrainian AT gun?QUOTE]
At least you can eat, if/when it runs out of gas. Poor donkey. I hope they dismounted the AT gun, before they fired it :-).
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