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reducing noise of some specific unit
Tanks noise is specially annoying because it is too high if compared with the other game sounds, every time I move my tank it seems like a earthquake.
Can I reduce the specific loud of some unit?
most sounds are defined for each vehicle through i think tank.inc in entity_interaction, if they are not defined they use some defaults you wuold have to eitehr make new sound effects for each different type of movement in the game such as engine up engine down etc or replace with anotehr low. However, it wont have any effect on actual stealth in the game, thats controlled by something else, i think goliath could provide hints with that.
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