Page 4 of 26 FirstFirst ... 2345614 ... LastLast
Results 31 to 40 of 259
  1. #31
    Member Level 6 TheOldMonkeyman's Avatar
    Join Date
    Oct 2011
    Location
    Germany
    Posts
    225
    Rep Points
    4
    Rep Power
    2
    Any update on what you're workin on right now? (If you are workin on something right now)
    Regards,
    TheOldMonkeyman
    "Only the dead have seen the end of war." - Plato

  2. #32
    Member Level 4
    Join Date
    Jan 2011
    Location
    Hungary
    Posts
    107
    Rep Points
    40
    Rep Power
    3
    Hi,

    A new tank (Turán 1) was released. The download link on the first page was updated.
    The next tank the Turán 2 is coming soon maybe after the next week.

    Sorry guys but I can't make those vehicles you mentioned (m4a2 marines or the finnish stug). I don't have enough free time only for hungarian vehicles at this time. And I don't think to make Tas and Turan 3 because they are just "what if" tanks (unfortunately).

    The best.

  3. #33
    Member Level 3
    Join Date
    Dec 2011
    Posts
    96
    Rep Points
    8
    Rep Power
    2
    the Tas and Turan 3 would be fun and you should finish it! that is fantastic work you have done and it would mean hungarian vehicles would be formidable opponents with such rather powerful tanks. also some of the tanks in game are what-if tanks as well
    Last edited by GeneralJ927; 29-05-2012 at 09:45. Reason: Quoting previous post

  4. #34
    Member Level 6 TheOldMonkeyman's Avatar
    Join Date
    Oct 2011
    Location
    Germany
    Posts
    225
    Rep Points
    4
    Rep Power
    2
    Quote Originally Posted by zlatorog View Post
    I don't have enough free time only for hungarian vehicles at this time. And I don't think to make Tas and Turan 3 because they are just "what if" tanks (unfortunately).
    The best.
    I think if you have enough time you should also make the other hungarian tanks.When you do that the hungarian faction gets added to Totaler Krieg 1939-1945 modification and I think you as a hungarian would rellay like to see that?
    And again awesome work!
    TheOldMonkeyman
    "Only the dead have seen the end of war." - Plato

  5. #35
    Member Level 2
    Join Date
    May 2012
    Posts
    37
    Rep Points
    0
    Rep Power
    1
    Hi there I'm new here,I'd like to congratulate on the mod pack nicely,done and I also think you should continue on with the "what if" tanks (Tas and Turan III) of course if you have enough time,and also I've noticed that the Turan tanks front turret armour is buged because its 50mm thickness,but a 30mm penetration anti-tank rifle can penetrate the turret...

  6. #36
    Member Level 4
    Join Date
    Jan 2011
    Location
    Hungary
    Posts
    107
    Rep Points
    40
    Rep Power
    3
    Quote Originally Posted by TheOldMonkeyman View Post
    I think if you have enough time you should also make the other hungarian tanks.When you do that the hungarian faction gets added to Totaler Krieg 1939-1945 modification and I think you as a hungarian would rellay like to see that?
    And again awesome work!
    TheOldMonkeyman
    Yes it would be great to add hungarian faction to the Total Krieg mod. And of course I'll make more hungarian tanks as you see on the first page. And I will see what would be with those "never builded" tanks (TAS, Turán3, Zrínyi 1) maybe they will be the bonus pack for this mod


    Quote Originally Posted by Roy Bond View Post
    Hi there I'm new here,I'd like to congratulate on the mod pack nicely,done and I also think you should continue on with the "what if" tanks (Tas and Turan III) of course if you have enough time,and also I've noticed that the Turan tanks front turret armour is buged because its 50mm thickness,but a 30mm penetration anti-tank rifle can penetrate the turret...
    You are right, thanks. I forgot to set the right parameter on the turret_vol file. It was corrected now but the good version of Turán 1 will come with Turán 2.

    Bye

  7. #37
    Moderator Level 22 Dilust's Avatar
    Join Date
    Aug 2007
    Location
    Italia
    Posts
    2,701
    Rep Points
    42
    Rep Power
    8
    Thank you for your hard work. I hope to see new hungarian vehicles too. For sure this would be a nice addition to the game or to every "big" modification. Best whises.
    By prevailing over all obstacles and distractions, one may unfailingly arrive at his chosen goal of destination. Cristoforo Colombo
    Visit my Soldiers and Fow mods collection

  8. #38
    Member Level 2
    Join Date
    May 2012
    Posts
    37
    Rep Points
    0
    Rep Power
    1
    Not wanting to be a annoying person but a bug report on the Toldi light tanks rear turret and top turret values set appear to be the same as the frontal turret values set to different on the top and rear wont change its values.
    and something interesting:
    http://armor.kiev.ua/Tanks/WWII/told...di_11.gif.html
    There was actually a weak spot on the frontal hull armour which appears to be a ventilation opening.

    source:http://armor.kiev.ua
    http://weapons-of-war.ucoz.ru/publ/38m_toldi/34-1-0-300
    Last edited by Roy Bond; 10-06-2012 at 17:50.

  9. #39
    Member Level 4
    Join Date
    Jan 2011
    Location
    Hungary
    Posts
    107
    Rep Points
    40
    Rep Power
    3
    Thanks again. The problem was the same as with turret_vol of turan1.
    Here is a link where you can find the corected version. Tell me if you find any problem with them.
    And thanks for links.
    About weak spot I think the all thank is a weak spot. Unfortunately the toldi serial had an insufficient armour so it's unnecessary to make the front hull weaker.
    Last edited by zlatorog; 10-06-2012 at 22:28.

  10. #40
    Member Level 2
    Join Date
    May 2012
    Posts
    37
    Rep Points
    0
    Rep Power
    1
    Ok I did a quick test the front turret on the turan has been resolved,but the problem with the toldi tanks is still there,my testing method was spawning a machinegunner and firing at the rear of the turret machine gun parameters where modified they have their own penetration tables based on the dshk tables starting from 12mm before trying I've set the rear turret value to 6mm and only showed the yellow damage mark and no crew killed or damaged turret,also the commanders cupola on the Turan 1 seems to have a high slope angle or something because it seems way too strong like around 90-100mm thickness strength and suggestion that the hull armour on turan the highly sloped glacis plate between the upper and lower body armour should get its own value not the same front armour thickness.Just like on the a34 comet tank body values which at a bad position its glacis may penetrated with a small atgunhttp://www.onwar.com/tanks/uk/data/comet.htm maybe a bad comparison but the frontal hull armour layout on Turan is similar to the Tiger I tank having a highly sloped low armour the nose the glacis and frontal superstructure.
    ,I hope I could help a little and keep up the good work!
    Thx for the confidence in me
    Last edited by Roy Bond; 11-06-2012 at 12:24.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •