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Type: Posts; User: [Hussars]Toomek

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  1. Poll: There is an easy way to fix half of the issues...

    There is an easy way to fix half of the issues listed here.
    Make all the multi-player DLC maps available to play for everyone but only guys who own DLC's are allowed to host on those maps.
    ...
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    1,997

    You could say "no infantry = lost game" in vMoW...

    You could say "no infantry = lost game" in vMoW as well.
    There is nothing new in that.

    Although DMS attention to infantry in MoW:AS is something new and fresh. All those new inventory models,...
  3. Last skirmish DLC was step into right direction.

    Last skirmish DLC was step into right direction.
  4. Replies
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    7,375

    On one hand we have static unit which needs...

    On one hand we have static unit which needs additional towing vehicle. It's decent against emplacement and has slight chance of destroying tanks.

    On the other hand we have mobile, tracked (easier...
  5. @Vic Smecheru As far as I remember ZB26 was used...

    @Vic Smecheru
    As far as I remember ZB26 was used in some German units.
    Adding MG26 to Germany would much more fit to this game than adding whole new armies.
    Commonwealth uses other countries...
  6. Because it is hell of a work and every single...

    Because it is hell of a work and every single unit would be cause for flame wars in this forum.
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    @surfingerman I agree with you about US lacking...

    @surfingerman
    I agree with you about US lacking of AT units.
    I was hoping that one of new US special units would be M3 Gun Motor Carriage.
    Yes, I know it was crap in real life but in this game it...
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    Hull and coaxial MG's can do a lot of damage to...

    Hull and coaxial MG's can do a lot of damage to enemy infantry if tank is properly covered from the sides with your infantry.
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    Both units nebel and BM8 take no CP, it's only...

    Both units nebel and BM8 take no CP, it's only crew/soldiers inside them that does.
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    Sticky: I like Steam myself but I understand why people...

    I like Steam myself but I understand why people don't want to be attacked with one more advertisement after closing their game.
  11. Thread: Kv-85

    by [Hussars]Toomek
    Replies
    106
    Views
    6,392

    @ShtoormoVick The problem with KV85 buff is that...

    @ShtoormoVick
    The problem with KV85 buff is that this is heavy tank and I'm oppose against any heavy tanks buffs because leaning towards this ones makes game static and boring.

    All the other...
  12. Replies
    1,915
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    273,364

    Sticky: @Instinct Will there be other translations...

    @Instinct
    Will there be other translations avaible in predictable future or should we get used to English version?
  13. Thread: Kv-85

    by [Hussars]Toomek
    Replies
    106
    Views
    6,392

    If we take Sherman 76 and KV-85 we can see that...

    If we take Sherman 76 and KV-85 we can see that additional 50 MP for KV85 is good investment for cannon that has 6% higher penetration (not talking about higher calibre and better HE shell) and...
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    But would solve it's ridiculousness...

    But would solve it's ridiculousness...
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    2,077

    On the other hand 95 mm Cromwell has turret which...

    On the other hand 95 mm Cromwell has turret which makes it dangerous even after being tracked.
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    1,379

    Just make Goliath a "car" and problem solved. It...

    Just make Goliath a "car" and problem solved.
    It won't able to turn around in place but let's be honest, how many WWII tanks could really do that?
    On the contrary it will stop crushing things and...
  17. As idea is great I'm not sure if it's possible....

    As idea is great I'm not sure if it's possible.
    Game engine seems not to be aware of what is really happening on the screen, that's why we have all those "world" kills which could be counted for...
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    I can see it's role as pretty nice counter for...

    I can see it's role as pretty nice counter for those brand new nasty nazi and commie AT guns.
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    I really could never understand the change of...

    I really could never understand the change of ranked system.
    ELO system worked pretty fine to me. If we are so aware about farming points on noobs, then we can just decrease amount of points you get...
  20. Thread: Kv-85

    by [Hussars]Toomek
    Replies
    106
    Views
    6,392

    @Ritterlichvon86 It's just missing localization...

    @Ritterlichvon86
    It's just missing localization files, it will probably be fixed in week, but none of the game mechanics or prices will change until next patch (if there will be one).

    What...
  21. I believe that idea was basically to promote...

    I believe that idea was basically to promote aggressive style of play as you don't have to be rocket scientist to understand that assault will bring more casualties that defensive.

    On the other...
  22. You don't have 3000 MP in normal game, if you...

    You don't have 3000 MP in normal game, if you keep loosing and loosing units you will have around 4150 MP to spend. It's not exact number, but it's something about that.
  23. Foresight is almost impossible in MoW:AS when you...

    Foresight is almost impossible in MoW:AS when you can gain 50% of maximum MP just for loosing units.
  24. There is no truth in saying that current system...

    There is no truth in saying that current system is anything close to being perfect.
    Sure, we can say that as this game is more complicated than other games, so resupplying should also be harder or...
  25. Yes, just use one of the following while using...

    Yes, just use one of the following while using mouse: shift, ctrl, alt - I don't remember which one exactly.
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