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Type: Posts; User: blitzboyII

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  1. Sticky: I did already try it, my comp is too crap too...

    I did already try it, my comp is too crap too load the model in 3DS, though from what I can see, you have to model the building in parts thats all I got my head around.
    so I guess theres no...
  2. Sticky: Hi General, do you know how to export buildings,...

    Hi General, do you know how to export buildings, with destroy able windows/doors?
  3. Sticky: Thank you for the quick reply. By link the...

    Thank you for the quick reply.

    By link the rocket to the body model, Do I need to add a seperate body_vol for it since it is a projectile and for it to work as I assume the rocket would need a hit...
  4. Sticky: Hi guys, I wanted to know if exporting RPG's are...

    Hi guys, I wanted to know if exporting RPG's are the same as exporting guns, with body/select.vol and forsight.
    Also how do i add genade launchers to AR's?, do I make another Forsight?

    thanks ...
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    Model exporting help 3DS max 09

    I am currently modelling weapons for MOW FEW mod
    http://www.moddb.com/mods/far-east-war-few-mod
    I really need help on exporting in 3DS max 09
    I can do knifes and guns fine.

    But!
    I wanna do...
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    Sticky: thanks mate, it works now though the it still...

    thanks mate, it works now though the it still says desc/stuff/kabar instead of kabar.
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    Sticky: I have, Resource/set/stuff/melee/kabar hmm...

    I have, Resource/set/stuff/melee/kabar

    hmm maybe I didn't port it correctly, could that be it?
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    Sticky: Does anyone know how to export melee weapons in...

    Does anyone know how to export melee weapons in game, because I have a kabar that I have ported succesfully but I get a red exclamation error (desc/stuff/kabar) when a soldier picks it up.
    My coding...
  9. thanks guys, i have solved it, Milkshape 3D has a...

    thanks guys, i have solved it, Milkshape 3D has a autodesk 3DS exporter and the exported models are fine.
  10. weapon model has holes when exported in OBJ

    I exported a PKM model from Milkshape 3D to OBJ format, then opened it up in 3DS max 09, the model has like half of it shaded in black, and when I go to use it in game, the black shaded parts are...
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    Sticky: hey guys i have a RPG model that I would like to...

    hey guys i have a RPG model that I would like to add to the game, but I have no clue how to make it so that the rocket flys off like a bazooka but with tip off after being fired and the tube...
  12. Sticky: http://www.moddb.com/members/blitzboyii/images/hol...

    http://www.moddb.com/members/blitzboyii/images/holding-svd-wrong-way#imagebox - ingame screen
    http://www.moddb.com/members/blitzboyii/images/model-in-3ds-max - 3ds max model screen
    I am sure that I...
  13. how to put image in soldier inventory portrait box?

    I would like to know, how to put an image in this box, the Soldier weapon inventory box.
    http://www.moddb.com/members/blitzboyii/images/weapon-inventory-box
  14. Sticky: Wow thanks m8, it works great now, but I have...

    Wow thanks m8, it works great now, but I have another problem, my in game weapon models are facing up instead of forward, I tried changing the foresight x arrow pivot numerous times, could it be a...
  15. Sticky: HI general, I have watched your tutorial on you...

    HI general, I have watched your tutorial on you tube, I have done everything right to export, now all I need is to script, I have made an attempt to script the model according to your video, however...
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    Milkshape 3D to SOEdit v0.5 help

    I have milkshape 3D and would like to know what file type I must export my models, so I can edit them in SOEdit

    I know that Soedit v0.5 is for editing .PLY files and when I go to export my model...
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