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Type: Posts; User: Ty2903
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1 Week Ago
Thread: Developers update 2
by Ty2903- Replies
- 18
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- 1,072
Glad to here you playing DCG :) We're working on...
Glad to here you playing DCG :) We're working on a big big update for the AS version to have all the vehicles and squads from vMoW version and Italy too!
Back to CtA and the series in general.... -
1 Week Ago
Thread: Developers update 2
by Ty2903- Replies
- 18
- Views
- 1,072
I don't understand why people ask for...
I don't understand why people ask for "large-scale battles". This game excels in playing w/ small numbers not whole platoons of tanks or companies of infantry. That is like asking this game to be...
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2 Weeks Ago
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- 5
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- 217
Yes it is. Its easy to explain that your looking...
Yes it is. Its easy to explain that your looking for the "chambering a round" sound. Don't need multiple paragraphs to explain that.
It IS built it to the weapon sound. I know because I'm the one... -
2 Weeks Ago
- Replies
- 5
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- 217
Your post is not clear. If you desire the bolt...
Your post is not clear. If you desire the bolt sound that discharges an empty shell and loads the next round in the clip... That sound is part of the weapon fire sound.
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3 Weeks Ago
Thread: [MoWAS] Normand Unit Pack
by Ty2903- Replies
- 838
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- 93,804
What the?? Looks like a T-34 with a FlaK 88...
What the??
Looks like a T-34 with a FlaK 88 on top. -
3 Weeks Ago
Thread: The big Feedback thread
by Ty2903- Replies
- 81
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- 3,546
Sticky: Wish: Add more "mod-ability" to the Multiplayer...
Wish:
Add more "mod-ability" to the Multiplayer game/exe settings.
Purpose:
Enabling user created missions to be played Player vs Player. Allowing room for the mods like Dynamic Campaign to... -
4 Weeks Ago
- Replies
- 11
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- 254
It is not something that can be modded. It's...
It is not something that can be modded. It's hardcoded/limitation in the engine.
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4 Weeks Ago
- Replies
- 4
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- 283
Not a good idea to have long sounds, the game has...
Not a good idea to have long sounds, the game has a very small capacity for playing multiple sounds and once. Those are FPS so they can do other programming to get around demands.. but wouldn't play...
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13-04-2013
- Replies
- 46
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- 3,110
Sticky: Feared, are you running the right version for the...
Feared, are you running the right version for the right game? Meaning, DCG:AS for Assault Squad or DCG for vanilla Men of War.
Are you running the latest patch for the proper game?
Your error... -
11-04-2013
Thread: Resolution Fix
by Ty2903- Replies
- 4
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- 467
You changed the size of the buttons, maybe you...
You changed the size of the buttons, maybe you could change the font size as well, so they fit in the middle of the buttons.
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11-04-2013
- Replies
- 46
- Views
- 3,110
Sticky: That is the same map error everyone is...
That is the same map error everyone is experiencing, download the hot fix when it comes out this weekend and it will fix the crashes.
About the AA shooting at planes, I can't remember if the game... -
10-04-2013
- Replies
- 46
- Views
- 3,110
Sticky: The sdkfz 251/17 error is because Instinct...
The sdkfz 251/17 error is because Instinct removed that vehicle from the game. I guess it was overlooked in DCG's vehicle xml. So really it should be NOT an option to buy. It will be addressed in the...
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09-04-2013
- Replies
- 46
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- 3,110
Sticky: @tigervx: your error is not the crate, but the...
@tigervx: your error is not the crate, but the {player 0} line. Removing that line should fix the issue
There appears to have been a mix up with the release. We had fixed all these maps, but... -
08-04-2013
- Replies
- 46
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- 3,110
Sticky: Wolf-In-Exile, can you post an image of the...
Wolf-In-Exile, can you post an image of the mini-map for the map that is crashing?
I'd like to identify the map to check it out for myself. -
03-04-2013
Thread: Ammo icons
by Ty2903- Replies
- 1
- Views
- 92
you can change the graphic, but that is it. Rest...
you can change the graphic, but that is it. Rest is hard-coded and cannot be changed.
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01-04-2013
Thread: Modern Pack
by Ty2903- Replies
- 78
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- 10,170
Whaaat????
Whaaat????
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26-03-2013
- Replies
- 1,018
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- 72,187
Zeke, I don't mind using any fighter bomber that...
Zeke, I don't mind using any fighter bomber that the British had... Hurricane, Spitfire, Typhoon, mosquito ....etc. just something dcg can use for the ground attack role in Africa, Europe, and the...
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22-03-2013
- Replies
- 135
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- 34,700
The next release will work with the latest...
The next release will work with the latest patch/version of AS
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19-03-2013
Thread: Mod for Men of War - "tank_active landing"
by Ty2903- Replies
- 6
- Views
- 836
The mod is for Men of War.. not Assault Squad....
The mod is for Men of War.. not Assault Squad. That is why you are getting errors.
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10-03-2013
Thread: U need Help for Map?
by Ty2903- Replies
- 4
- Views
- 115
@Iamcrazymonkey Start by making what is in the...
@Iamcrazymonkey
Start by making what is in the pic. I'd like to see how well you can do with that. If it looks like it needs more... we can add later on.
@lukeisonfire
I made them from taking... -
10-03-2013
Thread: U need Help for Map?
by Ty2903- Replies
- 4
- Views
- 115
Make this map from Close Combat 5 mod. Map...
Make this map from Close Combat 5 mod. Map dimensions are in the right corner.
http://i48.tinypic.com/352gi0k.jpg -
19-02-2013
Thread: Gameplay Video
by Ty2903- Replies
- 24
- Views
- 1,297
That's why tracers are in the game at all.. for...
That's why tracers are in the game at all.. for game play reasons.... but like a said... looking like star wars at the moment. It's a bit much.
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18-02-2013
Thread: Gameplay Video
by Ty2903- Replies
- 24
- Views
- 1,297
Going from the visuals, -New Icons make it...
Going from the visuals,
-New Icons make it clear to see your infantry
-New walking animations look much better
-Tracers could take a few steps back from looking like a Star Wars firefight
... -
17-02-2013
Thread: [Release] Dynamic Campaign Generator 3.0
by Ty2903- Replies
- 88
- Views
- 11,438
After the next release of DCG.. which is probably...
After the next release of DCG.. which is probably very soon.. plan is to make some video tutorials about how to mod the more advanced functions of DCG.
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17-02-2013
Thread: [Release] Dynamic Campaign Generator 3.0
by Ty2903- Replies
- 88
- Views
- 11,438
1. Because my mod does more than increase ranges,...
1. Because my mod does more than increase ranges, it does add a few new entities that needed names
2. I would not copy any of my files into DCG 3.0, better to keep them separate. If you wish to...
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