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  1. Replies
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    for the love of god, cut him some slack, be glad...

    for the love of god, cut him some slack, be glad that he even bothers to respond to requests and make the model for us all!
    Normand has done enormous amounts of work to add to the community so...
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    love how all the new stuff have np prefix to it,...

    love how all the new stuff have np prefix to it, makes everything so convenient to find and no mod conflict can occur! thanks normand!
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    dont frighten off our dear normand! leave him be...

    dont frighten off our dear normand! leave him be in peace until he releases his next fantastic models!
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    although it did not see combat, i would say yes...

    although it did not see combat, i would say yes to TAS and the turan with 75mm l43 to "complete" the faction, much like how the Japanese faction gets the chito, chiris the heavy, medium and the 2...
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    the devs removed the kvs? i have a whole bunch of...

    the devs removed the kvs? i have a whole bunch of mods constantly running never noticed it ><
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    yea i really loved if this was implemented so its...

    yea i really loved if this was implemented so its easier to recover tracked vehicles or atleast repair it from the safety of the vehicle than to waste countless men trying to get that tank back. also...
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    tow versions are useless apparently. since they...

    tow versions are useless apparently. since they cant do anything.
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    hmmm that seems weird it seems to only happen on...

    hmmm that seems weird it seems to only happen on neverending battles. i will try out on other maps, could be my own mods interfering.
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    Hi ozka, was any of the vehicles used in the...

    Hi ozka,
    was any of the vehicles used in the missions edited in anyway? i was playing on normal difficulty and realized that enemy AI tanks despite having multiple main gun destroyed messages are...
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    panther ausf f with schmalturm please :D

    panther ausf f with schmalturm please :D
  11. Replies
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    it wont really help with tank combat since (if it...

    it wont really help with tank combat since (if it affects vehicles at all) would only mean ricochet chances off angled surfaces (benefits vehicles that are highly angled) but does not really help...
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    steel means material but i dont think its for the...

    steel means material but i dont think its for the armor? probably for steel objects like pipes and stuff? im not sure. maybe theres a set of this code lying somewhere in armor files, maybe you can...
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    gun.pattern file in the set/stuff/gun this...

    gun.pattern file in the set/stuff/gun

    this few lines

    {RicochetEnergyDamping ; penetration energy damping after ricochet (angle - damping)
    {0 1}
    {20 1}
    {30 0.8}
    {45 0.4}...
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    doesnt the game already have some form of angle...

    doesnt the game already have some form of angle calculation that increase armor protection value? IE T-34s with 45mm being protected from projectiles <90mm of penetration. theres a whole bunch of...
  15. glad you got it working :D this codes can get...

    glad you got it working :D this codes can get really really confusing and frustrating at some times ><
  16. hmm thats weird i remember seeing the tag for one...

    hmm thats weird i remember seeing the tag for one of the weapons as filled sorry bout that i check my def files

    ok found it did u add this line?

    {filling "ammo panzerfaust" 1}
    {fillingVisible...
  17. is the def file for the ammo defined as filled...

    is the def file for the ammo defined as filled and not filling ammo panzerfaust? cause if its ammolocked it spawns empty and tries to reload but it cannot.

    i think for the panzerfaust the...
  18. if you want a sure hit, then the bazooka codes...

    if you want a sure hit, then the bazooka codes work pretty well, set absurd amounts of pen say 500mm, nolie and high amounts of projectile damage.

    health damage is use for damage against...
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    thanks will give it a try

    thanks will give it a try
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    is there any part of a .def of a vehicle file to...

    is there any part of a .def of a vehicle file to change the engine,turrets and misc sounds the vehicle uses?
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    Mounted machine gun accuracy

    Is there a way to edit the accuracy for machine guns mounted ontop of tank turrets and vehicles so that they are more accurate without affecting the handheld accuracy?


    its rather ridiculous to...
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    ok thanks chakal i will try it

    ok thanks chakal i will try it
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    where is the code placed into? every weapon file?...

    where is the code placed into? every weapon file? or just .pattern files?
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    handheld weapons penetration

    I notice certain mods changed the penetration of all handheld weapons and i wish to mod the penetration of the weapons i have tried to add in this code in the .pattern files of weapons

    ...
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    well i removed those vehicles so that this would...

    well i removed those vehicles so that this would stop... a new problem has come out when im testing stuff in the editor and it shows an error about the game requesting to be terminated in an unusual...
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