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17 Hours Ago
Thread: [MoWAS] Normand Unit Pack
by Heer_sturmfuhrer- Replies
- 832
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- 93,349
Wow I had no idea the matador truck was in GSM :S...
Wow I had no idea the matador truck was in GSM :S My bad, sorry.
Regarding the Char2C, yes it might seem like an absurd tank, but in operational terms the French did employ a few, probably on the... -
17 Hours Ago
- Replies
- 5
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- 170
What is the code for applying a radius modifier?...
What is the code for applying a radius modifier?
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1 Day Ago
Thread: [MoWAS] Normand Unit Pack
by Heer_sturmfuhrer- Replies
- 832
- Views
- 93,349
On the subject of monster tanks... Any chance...
On the subject of monster tanks...
Any chance of a Char C2?
http://mailer.fsu.edu/~akirk/tanks/france/Fra-Char2C-70tons.jpg
But on a serious note, I would really like to see the AMC... -
3 Days Ago
- Replies
- 5
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- 170
Alls I really need to know is how to set up a...
Alls I really need to know is how to set up a radius on an entity and how to initiate a health_set 100 command once a unit steps within the boundaries.
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4 Days Ago
- Replies
- 5
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- 170
Possible to spawn a healing aura in-game via code (Not trigger) ?
Just wondering if it was possible to spawn a healing aura, i.e around an object, say a human walks within its range, health is instantly restored to 100% for instance without the use of trigger i.e...
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4 Days Ago
Thread: [MoWAS] Normand Unit Pack
by Heer_sturmfuhrer- Replies
- 832
- Views
- 93,349
"Solved by crew_hide" What do you mean? What code...
"Solved by crew_hide" What do you mean? What code is crew_hide? As I need to hide an mg gunner on a tank in MoW.
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5 Days Ago
Thread: [MoWAS] Normand Unit Pack
by Heer_sturmfuhrer- Replies
- 832
- Views
- 93,349
Yes perfect balance to the Soviets SU76 tank & US...
Yes perfect balance to the Soviets SU76 tank & US M3 gun carriage.
https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcQf6kb3lYuqa1Ei49B9kZf5un1Mt67QoLmjIvkgCJFGmQ0IE2QU
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2 Weeks Ago
- Replies
- 2
- Views
- 170
1C Should have hired this composer to create the music for Assault Squad.
https://soundcloud.com/boris-kukoba-q-coba
He wrote the score for the fantastic "WW2 Soviet Storm" documentaries.
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2 Weeks Ago
- Replies
- 6
- Views
- 157
Thanks for that, but I guess that the plunger and...
Thanks for that, but I guess that the plunger and explosives where built within the mission itself with triggers and tags, triggers which cannot be applied to editor or MP usage outside of the...
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2 Weeks Ago
- Replies
- 9
- Views
- 391
Yeah I remember that piece of code, for some...
Yeah I remember that piece of code, for some strange reason "forward" dosent register in the original MoW, neither does "0 exact_placement".
I remember in the original MoW when they added... -
2 Weeks Ago
- Replies
- 6
- Views
- 157
I will look into this later, I feel like this...
I will look into this later, I feel like this idea is completely do-able, just need to get a proper understanding of the solution first.
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2 Weeks Ago
- Replies
- 9
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- 391
Do you know when as a Cannon you place a sandbag...
Do you know when as a Cannon you place a sandbag emplacement, like the round_sandbag emplacement for the mortars, do you know what code enabled it to orient the object in line with the cannon or...
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2 Weeks Ago
- Replies
- 6
- Views
- 157
Unfortunately no, the Goliath is actually player...
Unfortunately no, the Goliath is actually player controlled and is assigned to which ever player calls it in.
What I'd like is to ...
A) Place explosive..
B) Place fuse / plunger.
C)... -
2 Weeks Ago
- Replies
- 9
- Views
- 391
I give up with this proposal, I don't think it's...
I give up with this proposal, I don't think it's even possible right now. But thanks anyway for helping out.
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2 Weeks Ago
- Replies
- 6
- Views
- 157
Remote detonated explosives possible?
Just trying to figure out what I need to to do in order to remotely detonate a device, i.e an explosive.
Like a permanent in-game switch or tag.
Does anyone have ideas?
Thanks in advanced,... -
2 Weeks Ago
- Replies
- 25
- Views
- 996
Jesus Christ Inuki, your intro videos are more...
Jesus Christ Inuki, your intro videos are more epic than the game itself ;)
But yeah put me down for some Deutsch action.
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2 Weeks Ago
- Replies
- 9
- Views
- 391
Well unfortunately some files are hardcoded in...
Well unfortunately some files are hardcoded in that the files only represent a small portion of what is actual working in that action file. I.e the mine file, I know from looking at the others, only...
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2 Weeks Ago
Thread: [MoWAS] Normand Unit Pack
by Heer_sturmfuhrer- Replies
- 832
- Views
- 93,349
Jeep Variant Normand :PPPPP ...
Jeep Variant Normand :PPPPP
http://media.moddb.com/images/mods/1/18/17527/relic00113.jpg
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2 Weeks Ago
- Replies
- 9
- Views
- 391
Wire & Hedgehogs - Able to drag, have spacing and entity silhouette when placing them
Just wondering,
I'm trying to make a custom action file so I can build different types of mines, however, my main problem is at the moment I'm unable to place more than 1 entity and am unable to... -
3 Weeks Ago
Thread: SKR mod "Infantry weapons"
by Heer_sturmfuhrer- Replies
- 350
- Views
- 38,583
Lovely looking cannons, what Nationality? ...
Lovely looking cannons, what Nationality?
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3 Weeks Ago
Thread: [MoWAS] Normand Unit Pack
by Heer_sturmfuhrer- Replies
- 832
- Views
- 93,349
Can we have some proper suggestions that actually...
Can we have some proper suggestions that actually weren't prototypes :s
Something along the lines of the WubWubWagaon..
http://img16.imageshack.us/img16/2127/76434120q.jpg
Sturm. -
3 Weeks Ago
Thread: [MoWAS] Normand Unit Pack
by Heer_sturmfuhrer- Replies
- 832
- Views
- 93,349
Ultimaraio: My legs are 5cm's long, but my body...
Ultimaraio: My legs are 5cm's long, but my body is 3 meters tall.
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3 Weeks Ago
Thread: [MoWAS] Normand Unit Pack
by Heer_sturmfuhrer- Replies
- 832
- Views
- 93,349
Idk, that truck was only a prototype, maybe 10...
Idk, that truck was only a prototype, maybe 10 built....
But this.....on the other hand was apparently build in the thousands, one report shows 500,000 where built in 1945 alone.
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3 Weeks Ago
Thread: Air Support
by Heer_sturmfuhrer- Replies
- 12
- Views
- 433
Medics are possible in MP, I've done it. However...
Medics are possible in MP, I've done it. However forget about the blood mod / gore mod working as the bodies will refuse to disintegrate when you active the medic revivial ability. I did manage to...
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3 Weeks Ago
- Replies
- 33
- Views
- 728
Personally I think it also has something to do...
Personally I think it also has something to do with people overclocking their computers. In the official troubleshooting support page it says, if experiencing crashes revert system to factory...
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