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    http://digitalmindsoft.eu/forums/showthread.php?10...

    http://digitalmindsoft.eu/forums/showthread.php?10862-GEM-Editor-keys&p=244020#post244020
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    GEM Editor keys

    Hello!

    I've seen a lot of questions are posted on the forum about keys in the Gem Editor of Men of War.
    Here is the detailled list, if it can help someone:

    Bring up the console...
  3. Sticky: I think you should ask Normand to help you: He is...

    I think you should ask Normand to help you: He is very good with 3DSmax, know well how to export to GEM2, and i think he is Russian. Maybe he can try to help you to connect with the Bestway team? ;)...
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    Thanks for your help. I'd just pm you ;)

    Thanks for your help. I'd just pm you ;)
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    yes, and you can find the details on the moddb...

    yes, and you can find the details on the moddb page
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    very good work! did you made this plane? hat's...

    very good work!
    did you made this plane?
    hat's off ;)
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    there is a lot of possibilities of specials...

    there is a lot of possibilities of specials effects with reactor and some good plugin for 3DSmax like FumeFX or SuperSpray Particle Smoke.
    Do you think it's possible to make a new fx with that,...
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    they will be flyable! Attila1945 helped me to...

    they will be flyable! Attila1945 helped me to animate my 3dsmax Spitfire model and it's flyable now in game.
    I've just to add stuff, fx etc...
    Now i've got good 3D model to follow for my others...
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    Maybe you should try to have a look in the file...

    Maybe you should try to have a look in the file localization/desc.lng
    (I know if new stuff is not listed in, it can't be used in game and editor) ;)
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    Sticky: the last release of Nvidia DDS plugin was on...

    the last release of Nvidia DDS plugin was on 06/27/2012
  11. Sticky: Hello! I've done a little tuto to export...

    Hello!

    I've done a little tuto to export things from 3DSmax to GEM2 (game engine of Mow and MowAS).
    It's for static objects only but i think it could help beginers:...
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    @Ovo: Thanks for the advice but don't worry: i...

    @Ovo: Thanks for the advice but don't worry: i always copy my 3d models on 2 differents disks, so there is no problem (i did the same with my mod folder).

    @all: Here is my last work:
    B17E afyer...
  13. Thread: Features

    by bassmaniac
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    Sticky: Hello Sturm, Thanks for the answer: I've...

    Hello Sturm,

    Thanks for the answer: I've listened all sounds one by one on my PC before put them in game and i've not remarked any looped sounds in GEM editor (i also listen them one by one and...
  14. Thread: Features

    by bassmaniac
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    Sticky: Thank's: You just explain me the reason of crazy...

    Thank's: You just explain me the reason of crazy looped sounds of my missions (with new voices and ambiance sounds). I've asked DMS few month ago to explain how the sound engine work to find a...
  15. Sticky: @GeneralJ927: Thanks for this advice. I will...

    @GeneralJ927: Thanks for this advice. I will check that point next week on Max.
    @Lemi: Thanks for the infos about Mladja Marinkovic. I will try to contact him soon by email.
    All the best to you...
  16. I think this little tool can help to understand...

    I think this little tool can help to understand (i've not tryed it yet) because it seems to work for something very similar to matrix 34: http://www.sas1946.com/main/index.php?topic=15.0
    Cheers,...
  17. Sticky: Hello! I've just seen that you mention a guy...

    Hello!
    I've just seen that you mention a guy "mladjaw" about his video tutorial about making planes/aerial vehicules.
    I've done searches on youtube and the net but i've found nothing about him:...
  18. Poll: I agree with that.. I don't want to play or buy a...

    I agree with that.. I don't want to play or buy a game about modern war..

    I was dreaming a Mow2 : a good RTS game about WW2, with a better engine, a lot of historicals details, bigger maps, high...
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    you are the best ;)

    you are the best ;)
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    Hello! I've worked on specular and bump effects:...

    Hello!
    I've worked on specular and bump effects:
    http://media.moddb.com/images/mods/1/22/21799/121228-1505-00.jpg

    http://media.moddb.com/images/mods/1/22/21799/121228-1503-00.jpg
    ...
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    Excellent model! Normand, you are a Genius and i...

    Excellent model! Normand, you are a Genius and i wish you and your family a happy new year 2013, and the courage to continue to propose us such good models!
    Cheers,
    Bass
  22. Sticky: Cromtec made goods tutorials for exporting...

    Cromtec made goods tutorials for exporting vehicules from 3DSmax to GEM: click here
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    Merry Christmas all! Here is the He111 for...

    Merry Christmas all!
    Here is the He111 for winter theater:
    http://media.moddb.com/images/groups/1/6/5105/121224-1647-00.jpg

    http://media.moddb.com/images/groups/1/6/5105/121224-1032-01.jpg
    ...
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    Today :He111 ...

    Today :He111

    http://media.moddb.com/images/groups/1/6/5105/121224-1033-00.jpg

    http://media.moddb.com/images/groups/1/6/5105/121224-1641-01.jpg
    ...
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    Thank's Dilust! Have you seen this one? ;) ...

    Thank's Dilust!
    Have you seen this one? ;)

    http://media.moddb.com/images/groups/1/6/5105/121221-1227-01.jpg
    Cheers,
    Bass
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