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Type: Posts; User: Chakal16

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  1. Replies
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    Germany pls :D

    Germany pls :D
  2. Replies
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    76

    Aimed shot for tanks

    Hi all, i want to add the aimed shot for tanks, i.e like a special ability for tank destroyers etc, and, how i can delete the spread indicator around the cursor?, i want to add a button of engine...
  3. Hi, is possible to use the aimed shot for the...

    Hi, is possible to use the aimed shot for the tank aiming system?
  4. Replies
    259
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    30,962

    Here my camos for Zlatorog models ...

    Here my camos for Zlatorog models

    http://imageshack.us/a/img267/8813/mowassaultsquaded201304.th.jpg

    http://imageshack.us/a/img407/8813/mowassaultsquaded201304.th.jpg
  5. Replies
    838
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    93,573

    Yeah, a new Puma!

    Yeah, a new Puma!
  6. Replies
    259
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    30,962

    OMG! impressive Tiger II :realbig:

    OMG! impressive Tiger II :realbig:
  7. Replies
    259
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    30,962

    Wow! Nice King Tiger model :D

    Wow! Nice King Tiger model :D
  8. Thread: Muzzle Speed

    by Chakal16
    Replies
    8
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    319

    Oks, Thanks :D

    Oks, Thanks :D
  9. Thread: Muzzle Speed

    by Chakal16
    Replies
    8
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    319

    Muzzle Speed

    Hi all

    im working in a new system for the muzzle speed, i want to change the bullet speed based on distance traveled...

    I have a idea but doesnt work i.e:

    (define "speed"
    {speed {0...
  10. Replies
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    2,939

    I want to see the final version :D

    I want to see the final version :D
  11. Replies
    838
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    93,573

    i think King Tiger or pzIII-IV

    i think King Tiger or pzIII-IV
  12. Replies
    350
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    38,623

    Sorry my fail, Gewehr 98

    Sorry my fail, Gewehr 98
  13. Replies
    350
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    38,623

    pls a new kar98

    pls a new kar98
  14. Replies
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    317

    if you use the same folder ie: mg42_burst you...

    if you use the same folder ie: mg42_burst you need 10 sound files in the folder (mg42_01... mg42_10).
  15. Replies
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    My Sdkfz8 skin. Nice model Normand! ...

    My Sdkfz8 skin. Nice model Normand!

    http://imageshack.us/a/img594/462/mowassaultsquaded201210.jpg
  16. Replies
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    1,143

    I tried and works in tanks, but i dont know...

    I tried and works in tanks, but i dont know exactly how i can use it.
  17. Replies
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    1,143

    How works? {"steel" {ricochet {chance...

    How works?

    {"steel"
    {ricochet
    {chance
    {0 1}
    {30 0.7}
    {35 0.5}
    {45 0.4}
    {60 0.3}
  18. Replies
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    1,143

    I finished the damage change to 0º when i have...

    I finished the damage change to 0º when i have all the real penetrations for 30º, and works like this:

    {projectileDamageTable {0 %a} {0 (* %a 1.175)} {100 (* %a 1.175)} {500 %b} {500 (* %b 1.175)}...
  19. Replies
    838
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    93,573

    Really good models!

    Really good models!
  20. Replies
    15
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    1,143

    What is the file for modify the angles/degrees...

    What is the file for modify the angles/degrees exactly?
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    1,143

    Yes, a 15-20% boost, but first i need rework the...

    Yes, a 15-20% boost, but first i need rework the damage/penetration with a code for the correct amor for the different angles, but, i.e with the Tiger I the penetration changes to: 30º - 132mm 0º -...
  22. Replies
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    Addding realism codes

    Hi all, im working to add new codes in the game, i.e:

    Convert the 30º armor penetration to 0º = ("Penetration"/cos 30)^1,4

    or

    Penetration = Reference Penetration x (Velocity / Reference...
  23. Im adding a lot of sounds in my mod, if you want...

    Im adding a lot of sounds in my mod, if you want download it and use the sounds.
  24. First you need define the "damage" line in...

    First you need define the "damage" line in .presets(Guns)

    (define "damage"
    {projectileDamageTable {0 %a} {500 %b}...
  25. Thread: Vision

    by Chakal16
    Replies
    0
    Views
    135

    Vision

    Hi all.

    How works?

    (define "firing"
    {welrod 0.25}
    {nagan_pb 0.25}
    {delisle 0.25}
    {hdm 0.25}
    {sten_v_silencer 0.25}
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