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View Full Version : Tank Turrets (Mod Suggestion/help)



The Soldier
24-11-2011, 01:05
Yes, it's been a while since I even visited the new DMS website...but I still love and adore Men of War, all of the series, with all my heart. During my time off, I gfot a chance to get a sample of a huge number of other games, such as Company of Heroes, Battlefield Heroes, World of Tanks, Minecraft, and Battlefield Play4Free.

Anyways, I just wanted to know, is there a way to mod the turret of say, a Panther, off of the tank and attach it to a turretless hull of a tank? This might be a new way to make a "run and gun" mission where the tank drive independently of the turret. There would be set waypoints for the hull to follow, and you do the rest. This was sorta inspired by the "Disaster in Tunesia" mission from the original Men of War AND World of Tanks. Also, new Co-op mode! Only 2 people, except if there is more than one "co-op" tank available. One player would control the tank, the other controls the turret. If anyone can help, please say!

vora_bat
24-11-2011, 16:41
yes, it's possible, using such code in def file of tank:

{placer
{place "front"
{entity "tank's turret"}
{Linkbone "tank's turret"}
{handlebone "basis"}
{obstacle disable}
}
}
where the turret is the vehicle with 1 or 2 crew, but without ability to move. And the tank's body has ally unit inside, which will have Ai desabled and will drive it through waypoints. Or you can make that 1 player controls the tank, and another controls the turret, in case if Co-op.

The Soldier
26-11-2011, 00:15
Ah, vora. You're always a great help, really. Thanks! I'll make sure to do that.