UsF
14-07-2010, 11:59
One change that I'd like to see is the infantry, that is ordered to go into cover does not do a beeline towards it, dropping every taught formation tactics that they had.
They should approach the cover in formation and when they are close (10-20 meters?) they could go beeline and move to the cover.
Another thing that I noticed is that if you hold the shift key to give multiple orders/waypoints, if you select a place to move that has the cover icon (bush, walls), all previous waypoints will be dismissed and they will walk straight to the cover.
Edit: RPG infantrymen should maybe refrain from using their AT grenade automatically unless
1. being told to do so (manually)
2. being within throwing range of a tank and having no line of sight to the tank with the rpg launcher AND a clean arc of throw with the grenade
3. not having any rpg round anymore
They should approach the cover in formation and when they are close (10-20 meters?) they could go beeline and move to the cover.
Another thing that I noticed is that if you hold the shift key to give multiple orders/waypoints, if you select a place to move that has the cover icon (bush, walls), all previous waypoints will be dismissed and they will walk straight to the cover.
Edit: RPG infantrymen should maybe refrain from using their AT grenade automatically unless
1. being told to do so (manually)
2. being within throwing range of a tank and having no line of sight to the tank with the rpg launcher AND a clean arc of throw with the grenade
3. not having any rpg round anymore