View Full Version : Skinning issue
I'm re-skinning a vehicle and have applied a vehicle identification number to the side of it. However, when I view the vehicle in the editor the number is visible as a mirrored image (backwards) on the other side of the vehicle. Is there a solution to this? :brickwall:
No, if the vehicle is mapped this way, it is not possible without 3d modelling knowledge.
Thought so. Thanks.
Yes, only using Milkshape 3D or similar can fix textures.
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