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Barnakin
03-05-2010, 14:41
Hi

It's posible change the maximum number of units in the middle of campaign?

I know that in this file: settings.xml and changing these values:
<unitsbasemin>?</unitsbasemin>
<unitsbasemax>?</unitsbasemax>
You can define the maximum number of units at the beginning of the campaign.

but these values can be modified later?

Thanks and sorry for my poor english

Kohlrabi
04-05-2010, 11:34
Think so.

Barnakin
04-05-2010, 12:32
and how i make this? anyone know?

Jason1
05-05-2010, 01:12
That should work as long as you do it while DCG is not running.

Kohlrabi
05-05-2010, 11:59
and how i make this? anyone know?

Open the .xml files with a proper text editor (Notepad++ recommended), and alter those two values.
Be aware that the AI forces will be adjusted to your new force maximums, so don't put outrageous values there.

Edit: Oh, and be sure to make backups :grandpa:

Barnakin
06-05-2010, 12:43
Thanks to all, but I must be doing something wrong

I changed the values of xml but the actual campaing continue with old parameters :-(

Trog
06-05-2010, 20:48
Jason says that you can change it, But I too have had the problem that the settings for the campaign, when testing and If I want to test a new function add more units, increase the amount of prestige that can be pooled, I have always had to start a campaign over to have them take effect.

That is my experience with the settings.

I can have for example two campaigns going each one with different settings.

The first time I noticed this was when I wanted to remove air power from the AI. the settings took but they would still show up, i had to start a new campaign.