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View Full Version : Little Help with triggers and stuff, please ^^



daniangi
27-08-2007, 18:08
Hi everyone =}
I'm creating (or trying to lol) a single player campaign for FoW =}
the maps are very nice and all, but I still sux at the programming part... some tutorials I found here are helping me a lot, but I can't solve a little problem that appeared here...

I'm making this level where you play as a lone wolf and must stealthly destroy some german planes landed on an airbase... You must also destroy the AA Flak guns, so the base will be defenseless for the main assault...
The thing is...
I don't know how to program this! I tried something like the tutorial in PDF, but didn't worked! What I need to do to create a condition that only happens when certain objects are destroyed? and how to make a trigger to active if 2 other triggers are already activated? (I mean, how to make a trigger to be activated when both the AA guns and the planes are down?)

Oh, and how to write the mission objectives and stuff? ^^'

thx =}

Murmeltier
27-08-2007, 20:17
add condition enteties :

source > advanced

then right click on selector , press group.

then right click on seleckt , press "tag" . then add the tag of the AAgun which have to be destroyed.

then right click on include, press also "tag" . > add tag "destroyed"

then count > "=="
value > "1" (count of the aa guns which have to been destroyed