View Full Version : Vehicle problem
Attila1945
01-02-2010, 15:17
Somebody know what is the problem?
When I put the vehicle to the ground, everything is OK, but when I want to drive it the vehicle is "jump", and stay in the air.
http://kepfeltoltes.hu/thumb/100201/malp_bug_www.kepfeltoltes.hu_.jpg (http://kepfeltoltes.hu/view/100201/malp_bug_www.kepfeltoltes.hu_.jpg)
A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu
i think it might be something to do with the map hights perhaps?
either that or something i do not have a clue about has gone wrong in the modelling area.
on a sidenote, you wouldn't happen to be trying to make a stargate mod with that would you?
Attila1945
02-02-2010, 15:54
There isn't problem with the map, because other vehicles can use the map without problems.
I noticed when the wheels not set to revolute, the vehicle don't "fly", but the wheels not rolling.
I can't imagine what the problem, and it is very frustrating :pang: .
(And yes, it will be a Stargate mod, http://www.moddb.com/mods/stargate-adventures-in-the-galaxy, and a bit help will be welcome)
Zeke Wolff
02-02-2010, 16:46
I´d the same kind of problem with my Sd.Kfz. 2 Kettenkraftrad. To solve it, I used a solution that Cromtec came up with, namely to add an extra bone to the wheels. Check my Kettenkraftrad (it´s a part of the DCG Vehicle Pack 2.3) or any of Cromtec´s Sd.Kfz. 250´s to see how we solved our problem.
~Zeke.
Attila1945
03-02-2010, 13:58
Huge thanks for the the answer Zeke Wolf, it's works!
:hurray: :toast:
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