Mad Cat
28-07-2007, 22:18
(See last three posts in this thread for explaination of my ignorance in posting this mess and why it has changed names)
I'm sure at least some of the modders have already noticed there are some entities, maps and such that cause the program to shut down unexpectedly on them. This thread is intended to list those items so that others might not have to deal with them. I'm going to list the items I've found here and I hope that others will help in this so that all modders can work more efficiently and with less hassle. Maybe some solutions can be found for these crashes in the future.
These come from the Land - Textures - Library - nature1 menu...
grass on grunt
water on sand
ground on leaves1
grass on water
Trying to use these items causes this error and crashes out the program...
Loading map 'alb-ini/90x90_3m'...Map: alb-ini/90x90_3m
ok
Removed vertices: 0
Removed faces: 0
***************** Exception *****************
Resource not found - resource/texture/common/animation/water_blue.tga.tex (eiorepository.cpp, 229)
------------------------------------------------------------------
C:\PROGRA~1\CODEMA~1\SOLDIE~1\SOLDIE~2.EXE -edit 1-katusha\1_2-chepel:0
Soldiers: Heroes Of World War II, ver 1.28.3E r [28.07.2007, 13:29]
Total video memory reported: 799014912
Local video memory detected: 801636352
User : Mad Cat
[00:00:32] No sounds in "/sound/talks/german/assessment_explosion" directory (/set/sound.set/sound/human_talk.inc, 7)
[00:00:36] Property "armors/kaputze" is obsolete (/set/breed.set, 3208)
Map: 1-katusha\1_2-chepel
Mission: 1-katusha\1_2-chepel:0
[00:00:43] Block 'slicer' is obsolete (/map/1-katusha/1_2-chepel/0.mi, 1495)
I'm sure at least some of the modders have already noticed there are some entities, maps and such that cause the program to shut down unexpectedly on them. This thread is intended to list those items so that others might not have to deal with them. I'm going to list the items I've found here and I hope that others will help in this so that all modders can work more efficiently and with less hassle. Maybe some solutions can be found for these crashes in the future.
These come from the Land - Textures - Library - nature1 menu...
grass on grunt
water on sand
ground on leaves1
grass on water
Trying to use these items causes this error and crashes out the program...
Loading map 'alb-ini/90x90_3m'...Map: alb-ini/90x90_3m
ok
Removed vertices: 0
Removed faces: 0
***************** Exception *****************
Resource not found - resource/texture/common/animation/water_blue.tga.tex (eiorepository.cpp, 229)
------------------------------------------------------------------
C:\PROGRA~1\CODEMA~1\SOLDIE~1\SOLDIE~2.EXE -edit 1-katusha\1_2-chepel:0
Soldiers: Heroes Of World War II, ver 1.28.3E r [28.07.2007, 13:29]
Total video memory reported: 799014912
Local video memory detected: 801636352
User : Mad Cat
[00:00:32] No sounds in "/sound/talks/german/assessment_explosion" directory (/set/sound.set/sound/human_talk.inc, 7)
[00:00:36] Property "armors/kaputze" is obsolete (/set/breed.set, 3208)
Map: 1-katusha\1_2-chepel
Mission: 1-katusha\1_2-chepel:0
[00:00:43] Block 'slicer' is obsolete (/map/1-katusha/1_2-chepel/0.mi, 1495)