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Instinct
29-09-2009, 18:14
An early version of the changelist to get a first feeling for the changes of the new expansion:

version: 0.2.35


*Added SdKfz 303 Goliath
*Added MG42 stan with 120 bullets magazine
*Added MG42 stan fix with 120 bullets magazine
*Added Browning 50cal. stan
*Added Browning stan fix
*Added Vickers stan fix
*Added Oerlikon fix
*Added Maxson fix
*Added 12 7 Browning
*Added 12 7 Vickers
*Added 100mm Minizini
*Added G43 automatic rifle
*Added G43 automatic rifle with scope
*Added M2 carbine
*Added Johnson M1941 LMG
*Added Johnson M1941 Rifle
*Added M18 recoilles rifle
*Added Sten MK. V
*Added Sten MK. V silencer
*Added Thompson 1928M1
*Added Vickers K (VGO) Mgun
*Added airborne helmet
*Added red training helmet
*Added blue training helmet
*Added medic unit
*Added flag in unit portrait for all nations
*Added new stone textures
*Added new ground textures
*Added new stamps
*Added new high resolution pixel shader water
*Added new stamp effects like reflecting ice and wet sand
*Added environment maps to building windows
*Added 1vs1 skirmish script
*Added 1vs1 skirmish map [Propaganda] Snowhills
*Added skirmish script
*Added skirmish scroll camera distance 850m
*Added skirmish medic unit to all nations
*Added skirmish hero unit Wittman's Tiger to Germany
*Added skirmish hero unit 101st Airborne to USA
*Added skirmish hero unit Commandos to UK
*Added skirmish hero unit 203mm Howitzer to USSR
*Added skirmish bonus ability Goliath to Germany
*Added skirmish bonus ability P51 strike to USA
*Added skirmish bonus ability Royal artillery to UK
*Added skirmish bonus ability Charge for the Motherland to USSR
*Added skirmish tutorial
*Added skirmish map [UK] Battleaxe
*Added skirmish map [UK] Torch
*Added skirmish map [UK] Bridge
*Added skirmish map [Germany] Caen outskirts
*Added skirmish map [Germany] Villers Bocage
*Added skirmish map [Germany] Market Garden
*Added skirmish map [USA] Omaha
*Added skirmish map [USA] Ardennes
*Added skirmish map [Soviet Union] Koenigsberg
*Added skirmish win music
*Added skirmish lost music
*Added skirmish progress music
*Added skirmish music for all heroes
*Added multiplayer map Reloading Point
*Added multiplayer map Kasserine Pass
*Added multiplayer map Frag Town
*Added multiplayer map Dunverde
*Added multiplayer map Snow Fields
*Added multiplayer map Heights


*Changed multiplayer infantry units layout (new squads and seperation between soldiers)
*Changed gamemodes reduction to Standard and Custom
*Changed Squad formation distance, soldiers will now spread a lot more
*Changed all environments to 5500 view distance
*Changed skirmish morphine to be removed from coop regular units
*Changed morphine visuals to medkit and reduced walk speed
*Changed kill text colors in Multiplayer
*Changed animation speed, weapon handling of infantry
*Changed gun power now in factor of *0.1 of real distance (100m = 10m in-game)
*Changed infantry weapons in Singleplayer to Multiplayer values
*Changed guns in Singleplayer to Multiplayer values
*Changed all rifle muzzle velocity to historical values
*Changed all smg muzzle velocity to historical values
*Changed all mgun muzzle velocity to historical values
*Changed all rocket proppelled at weapons to historical values
*Changed light firearms muzzle velocity to 50% of historical values
*Changed gun muzzle velocity to 50% of historical values
*Changed mortar to 220 mps speed
*Changed mortar to no smog trail
*Changed mortar Singleplayer values to Multiplayer
*Changed MG42 firerate to 1200 rpm (+50%)
*Changed MG42 magazine to 50 bullets
*Changed MG42 accuracy decrease on full fire
*Changed 50cal. Browning health damage (reduced)
*Changed 50cal. Browning increase in accuracy
*Changed 50cal. Browning decrease in penetration power on distance
*Changed PPSH accuracy decrease on full fire
*Changed Thompson firerate to 750 rpm
*Changed Thompson magazine to 20 rounds
*Changed FG42 firerate to 780 rpm
*Changed MP40 less spreading power
*Changed menue background
*Changed multiplayer flags
*Changed multiplayer environments
*Changed smoke fx
*Changed tracer fx
*Changed HE tracer to shell
*Changed shadow LOD to improve visual appearance
*Changed main menue music
*Changed campaign menue music
*Changed loading music
*Changed reload sound volume
*Changed whizz sound volume
*Changed rocket artillery sound volume
*Changed maxim machinegun sound
*Changed speed on leaning out from cover (increased)


-Fixed reload speeds on some weapons (BAR, Thompson)
-Fixed seats on M4A2 76(w)
-Fixed Maxson correct weapon and ammo
-Fixed missing textures on Russian 203mm mortar
-Fixed some elements on multiplayer map Bocage
-Fixed some elements on multiplayer map Farmstead
-Fixed some elements on multiplayer map Deadriver
-Fixed some elements on multiplayer map Kanawa mine
-Fixed sound for gmc_art
-Fixed sound for gmc_inf
-Fixed sound for opel_6art
-Fixed sound for opel_6inf
-Fixed sound for PzKpfw Ausf. 4H
-Fixed sound for Sturmtiger
-Fixed sound for M4A2 76(w)
-Fixed loading bar tile error
-Fixed top right multi interface error

the changelist only includes the most important features.

General FLEISH
30-09-2009, 16:40
*Changed multiplayer infantry units layout (new squads and seperation between soldiers)

I hope it is still possible to seperate the squads in single units if you want? The descriptions sounds a bit CoH-like, the glued together squads always enerved me. Looking forward to test it :D

Instinct
30-09-2009, 16:46
You can split squads, though there won't be "riflemen", "smg" squads anymore, each squad consists of a mixture of units and squad leaders. In addition specific units can be bought as a single soldier separately, i.e. if you want to create a riflemen only squad, or if you just need a few guys.

General FLEISH
30-09-2009, 16:49
Wow, you managed to defy my fears and simultanously make me exited. THAT is exactly what i was looking for.
No more need to buy squads containing soldiers i dont need :D

TheBoos22
01-10-2009, 07:29
Awesome... the changelist looks awesome... and it´s only a early beta

Edit: I have seen some servers (other version) whit the skirmish, when will be aviable to the "public"?

Zebah (szebus)
20-10-2009, 12:12
Wow, you managed to defy my fears and simultanously make me exited. THAT is exactly what i was looking for.

:yes: Agree to this one, plus can it be made a user made personalized squad, slot where the player can put let's say 10 different soldiers and save it ? This would be like a personalized shortcut.

FFA702
20-10-2009, 22:21
Wow, you managed to defy my fears and simultanously make me exited. THAT is exactly what i was looking for.

:yes: Agree to this one, plus can it be made a user made personalized squad, slot where the player can put let's say 10 different soldiers and save it ? This would be like a personalized shortcut.

Tis is an awsome idea!