View Full Version : 3DS MAX 9 Error When Exporting to MDL?
Heer_sturmfuhrer
17-06-2009, 21:04
Ok well ive just linked all my volumes and clicked export to MDL and i get this error message:
http://img375.imageshack.us/img375/3218/errorf.jpg
Does anyone here know what/why I got this error message? It wont let me export my model, only the PLY file is a full file (8kbs) whereas the mdl and mtl files are both 0kbs and empty.
cheers
Sturm
Helpfull Error isnt it. :huh:
Sadly it gives me nothing to go on.
Only advice is to go though the steps in the wiki tuturials one by one and see what it is. :(
I had this a couple times when I left an eclipse material with a non-dds texture on it during the export. I'd often load up my test materials as jpgs or tgas.
Might be worth a look to double check.
Heer_sturmfuhrer
18-06-2009, 08:21
Im sorry Mrdorf what do you mean? are my textures in the wrong format?
cheers
Sturm
If you set up an eclipse material in max, but assign it a texture file that is not in .dds format, the export will crash like what you're seeing.
That may not be your exact issue, as there's a lot of reasons the export could crash, but that one got me a few times before I tracked it down.
If all the textures you're using in your eclipse materials are in .dds format, then you'll be ok.
Heer_sturmfuhrer
18-06-2009, 10:27
Yey!, mr dorf you where right, it was becasue my texture was in PNG format, i changed it to DDS and its exported fine.
Thanks alot mate, now just need to alter the attributes and get this baby working in game.
Cheers
Sturm
herr_today
29-11-2009, 16:49
I get an export problem in Max8. Simple says module export error. All I do is load up Max, load up one of the sample models (the one of the MG, german machine gun). Then I run export as mdl. The error pops up every time.
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