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View Full Version : [MoW] Reality of War 1.97 Released



Migalex
03-03-2009, 00:07
Hi, my first thing ever released in a community, its a mod i did in russian mow, for version 1.02 (standart one), this mod its kinda a test, i play with my friends, i did all by my self and with help of historic values from a friend of mine which is not in mow community.
Anyways, i just want to say, this is very very buggy mod, no needs to say THIS SUCK, YOUR A NOOB, because i already know that, i started modding in summer of last year, but i didn t do everyday modding, and im not very smart, so i learn slow.
Anyways, buggy and sucking, i think i should share this with our beloved community,
Anyways, im going get credits now and im going to put hands on work:

CREDITS:
Migalex(Myself)
Waffen SS Parts (the friend that isn t knowen in community)
BTRH TEAM, because i got some sounds and skins from them (BTRH OSTFRONT 1.2 for Russian A1)
And community, which helped me alot, i asked questions, and they ansered,
And SS-Kommando, which i asked lots of stuff in xfire and he ansered me, he even took some of his time to dedicate to my questions, thank you!
I dont have everything that this changes, since it started with FOW with Rafo (BF2player2006) that we played lots of mods and we didn t like some stuff.
Anyways, here what i got of changes :
ROW 1.95


Remove all aircrafts exept the british paratrooper planeX
Correct the British paratroopers airplanes crew.X
Correct the Kingtiger/DeleteX
Decrease Distance of viewX
Add german armoured carsX
Add BTRH skinsX
Add T-34/76 1941
Change the T-34/76 1940 turret valueX
Reduce Heavy Machineguns penetrationsX
Add Rafo/big maps and BTRH best mapsX
Increase HE EffectivenessX
Add russian AAX
Make Crowmell cannon betterX
Make rockets strongerX
Add tanks: Panther DX and AX, Pz4 FX, Kv1 1939X,40X,41X, M4a3 shermanX,; Pz3F, Pz3J,Pz3J1, Pz3L, Pz3M, Stug3F
-------------------------------------------------------------------------------------------------------------
ROW 1.96

Reduce Achilles turret speedX
Increase 600mm powerX
Fix Stug3F
Reduce AT rockets power of penetration
Faster semi guns


------------------------------------------------------------------
ROW1.97

Redo guns reload timeX
Redo some guns penetrationX
More accuracyX
Correct small arms aimX
Correct small arms speedX
Correct Small arms damageX
Add date of vehicles at nameX
Correct Sherman 76W distanceX
Correct MG42 name and PPS43X
Add some missing X and XX skinsX
Remove British planeX
Add Churchill MK.III and MK.IV
Add Cromwell Mk.IXx
Add T-34/85 1943x
Add Crusaders seriesx
Add camo to stug4x
Add early and Late Tigerx
Add Pz4 F2 and Pz4Gx
Correct scout weaponsx

Add new squads or fix some squads:

Add russian rush squad with red flag
Add American paratroopers
Add Panzergrenadiers

BY THE WAY, THOSE X, WERE FOR I ORIENTATE IN WORK, FOR I KNOW WHAT I HAD DONE ALREADY.

Also, ill continue learning modding, ill error alot still, but ill pass.
ill make ROW2 that will be all redone with more realism (some guns,stuff, are wrong)
that will be done with Mow newest patches, and ill maybe make Korea war, and desert,winter versions of same mod, excluding parts of mod that didn t enter in that theme(like king tiger wasn t in desert, nor panther) and adding correct skins to so.
Also i want to say, this has lots of units that single player has, like THUR and PzIIIF (and PZIII J with same model, i know, sry, im not moddeler or skinner or mapper)
Theres also the thing, i used lots of same models to do other tanks and skins. like PzIVE Have same model as PzIVF1.


FINNALY, LINK!!!!! LINK: http://files.filefront.com/ROW1977z/;13 ... einfo.html (http://files.filefront.com/ROW1977z/;13400056;/fileinfo.html)

Thxs!

Kastrum
03-03-2009, 02:47
is This Mod for MoW?

Migalex
03-03-2009, 03:45
Yes, it is for mow

Orrie
03-03-2009, 04:16
Do you have pictures?

private parts
03-03-2009, 07:11
Is this mod for single or multy play?

Orrie
03-03-2009, 07:20
Is this mod for single or multy play?

I would guess Multiplayer. :yes:

private parts
03-03-2009, 13:34
Are there any single player mods for MoW?

Migalex
03-03-2009, 15:38
Its made for mp but it works for single player but game gets hard cuz of ranges, weapons power
By the way Orrie, i dont think i should add screenshots because it only has stuff that game includes or btrh skins. Theres some single player models, mobile 88, pzIIF, PzIIIF..
The most its gameplay, and add new stuff but with same models

Orrie
03-03-2009, 16:56
Its made for mp but it works for single player but game gets hard cuz of ranges, weapons power
By the way Orrie, i dont think i should add screenshots because it only has stuff that game includes or btrh skins. Theres some single player models, mobile 88, pzIIF, PzIIIF..
The most its gameplay, and add new stuff but with same models

I would just say that a modification with pictures will make the reader more interested.
A lot of text doesn't.
Tho, your mod seems great. :yes:

Dwarden
03-03-2009, 17:11
is there any complete list / table of what all this mod adds or changes or removes (in this case if something is removed please offer options to re-enable) ?

Migalex
03-03-2009, 21:33
This mod it was not suppose to be released, it was a test, with lots of bugs,etc, i didn t make a total text of what it changed but what i remember are the following:
Increased Distances for all weapons. Tanks are up to 400.0 which is 2000m in reality (the scale i have done, i know, its too long, row2 will be smaller, still, i want big ranges)
Increased damage of infantry guns,
Realistic gun penetration (some are wrong)
In early version i had airplanes but turned out to not work cause infantry killed pilots because fast bullets.
Increased bullet speed of all weapons, lol
realistic armor (some of them are wrong, lots of stuff to correct in row2)
new vehicles, almost everycrap from sp its in mp
Examples, 88 guns, PzIIIE, Carro armado and the other Italian vehicle, better accuracy for germans and then british second better and usa third better and russians the worse accruracy.
Modified infantry,
Russians got instead rifleman, conscripts ( a wrong thing was not add any normal infantry to them)
usa got early infantry springfields) and Main ww2 infantry, which have M1garands and Thompsons and bar, There is airborn,(Flammer skin lol, and a helmet with net) and Thompson got 20bullets (according to my friend who actually shooted with one)
alot of versions of PzIII and PzIV (with same game models but diferent skins)
Also i added IS2 1943 (Less sloped hull, this tank was in editor but not used in mp)
Reloading time long for everything (which i did wrong,)
And so on........... Theres so much.....i dont remember everything,


This mod its really bad formation, it was not suppost to release,
Also, in Row 2, there will be no more prototypes, less bugs, balance trew prices, Time of vehicles be avaiable will be acording with time, starts from 1939, and ends in 1945 (IM NOT SAYING THIS IS A OPTION) im saying that when u start playing, it will be exact dates, for example, there will be T-34s advantage at some part of game were they got T-34s and KV1 series, but later at game will be also german counters, and so on.

Orrie, i know i should, but this one it isn t a work which i would like people play, this was a test, worse than a alpha/beta. As i said, not suppose release

★priv.alex(lv)☭
04-03-2009, 02:18
All i can say is good luck man :P keep up the work bet ur mod will be cool :yes: :beer2: :beer:

Orrie
06-03-2009, 13:09
You should really strip your mod of files.
Over 1/2 of the files you have in your mod is original.
You should consider this when you'r going to release the 2.0 version.

Zeke Wolff
06-03-2009, 13:31
Thompson got 20bullets (according to my friend who actually shooted with one)

Just a small friendly remark... the M1A1 Thompson had two different magazines, one which held 20 bullets and the other one... held 30 bullets... However the most common was the 20 round magazine. Some early Thompsons also used the 50 round magazine developed for the M1928 Thompson (made famous by the American Mafia (Hollywood)).

~Zeke.

killabot
13-03-2009, 11:02
Hello " Migalex "..
I download your Mod...But it crashed on start.. :brickwall:
Please can you help me sort it out ( luv to play this one )
:D This is what the log file look,s like
Hope to hear from you soon " Killabot " :grandpa:


Enabling Low Fragmentation Heap succeeded
"F:\Faces of War\facesofwar.exe"
Faces of War, ver 1.04.1 [13.03.2009, 20:41]
Total video memory reported: 770703360
Local video memory detected: 740392896
Repository: 80490 resources

***************** Exception *****************
Block terminator expected! (esdlreader.cpp, 482)
------------------------------------------------------------------
> file "/interface/text/#dlg_frontend.lng"

842: "%Mod Team"«
843: "|Orrie & Raven (aka Aekas)\n"
844:
845: "%Thanks To:"
846: "|Jozor (Support)"

Migalex
13-03-2009, 15:33
The problem is that this mod its mod its for Men of War and not Fow.
Sry for to late reply, u probaly have figure that out

Orrie
13-03-2009, 16:40
From whom did you get the files in \resource\interface\text ?

That was a translate I did with Raven (Aekas) which was never intended to be released... :baseball:

killabot
18-03-2009, 08:14
The problem is that this mod its mod its for Men of War and not Fow.
Sry for to late reply, u probaly have figure that out
.................................................. .................................................. ...........
Thank you for your reply "Migalex"
I would have luv to Have play'ed it..but MOW is not in OZ yet
So is there a problem or just not for FOW..

Your buddy "killabot" :grandpa:

killabot
18-03-2009, 08:17
From whom did you get the files in \resource\interface\text ?

That was a translate I did with Raven (Aekas) which was never intended to be released... :baseball:

.................................................. .................................................
Sh.t i hope that i didn't get any one in the Booo over this little Mod

Your Oz buddy " killabot" :grandpa:

killabot
18-03-2009, 08:22
From whom did you get the files in \resource\interface\text ?

That was a translate I did with Raven (Aekas) which was never intended to be released... :baseball:

.................................................. .................................................
"Orrie" buddy talk to me..is every thing ok here

Your Oz buddy "killabot" :grandpa:

Orrie
18-03-2009, 16:07
Yes of course Killabot, we discussed it over Xfire and we are all informed about the situation, no need to grief. :realbig:

Der_Landser
05-04-2009, 14:21
Whats going on with this mod? Is it still alive? I have another question, how do you turn off armor penetration messages and damage messages in modes other than battlezones?

pioneer
08-04-2009, 07:50
This is very good Mod.
I use always.

But,there are some problems.
88Flak ranges are shorter than Elephant.
(elephant rang is 200m~,88Flak is 0~80~90m.)

It looks forward New Version.

Thank you for very good Mod.

Ymmot
08-04-2009, 16:47
this is a great mod everyone...i really recommend everyone to get this..keep up the good work whoever made this