Heer_sturmfuhrer
15-12-2008, 20:02
Hi, just wondering wether its me or are the tripods on the Nations Heaavy machine guns (Mg32, Browning e.t.c) a bit too tall, i.e the operators have to stand up thus exposing themselves alot. Here is a screenshot of the German MG34 machine gun with tripod>http://i37.tinypic.com/v744yb.jpg
I relise that the sandbags avalible in-game offer suffice protection to soldiers prone or crowched thus begs the question why these are no bipods/tripods that are crouch height specifically designed for defence on sandbags. Although their are situations that require the operator and Machine gun to be standing up, it looks slightly out of place when all other soldiers are prone and then you get the MG which stands out like a sore thumb.
Another question was wether or not the devolpers have any plans to include the Russia maxim 1910 machine gun within the USSR army. I would much prefer this more common, well know weapon to replace the current Russia HMG as it would be alot better suited to Russian Combat tatcics of ww2 (i.e urban enviroments) as well as the fact that this machine gun has an extremely fast set-up rate giving the Russians an advantage in-game. Here a screenshot of the Weapon in question>http://www.landships.freeservers.com/jpegs/russian_m1910_hmg_1.JPG
One last question was wether the developers have considered changing the Skins of the US and UK special forces to something more historically appropriate. For example the German paratroopers obtain their correct uniform however the American special forces in my opinion should then therefore represent the American Airborne (101st/82nd) as well as the British special forces being represented by the Paratroopers/SAS/Desert Rats/Commandoes in stead of using the same skin texture as the standard infantry/SMG gunner.
Thanks for reading.
I relise that the sandbags avalible in-game offer suffice protection to soldiers prone or crowched thus begs the question why these are no bipods/tripods that are crouch height specifically designed for defence on sandbags. Although their are situations that require the operator and Machine gun to be standing up, it looks slightly out of place when all other soldiers are prone and then you get the MG which stands out like a sore thumb.
Another question was wether or not the devolpers have any plans to include the Russia maxim 1910 machine gun within the USSR army. I would much prefer this more common, well know weapon to replace the current Russia HMG as it would be alot better suited to Russian Combat tatcics of ww2 (i.e urban enviroments) as well as the fact that this machine gun has an extremely fast set-up rate giving the Russians an advantage in-game. Here a screenshot of the Weapon in question>http://www.landships.freeservers.com/jpegs/russian_m1910_hmg_1.JPG
One last question was wether the developers have considered changing the Skins of the US and UK special forces to something more historically appropriate. For example the German paratroopers obtain their correct uniform however the American special forces in my opinion should then therefore represent the American Airborne (101st/82nd) as well as the British special forces being represented by the Paratroopers/SAS/Desert Rats/Commandoes in stead of using the same skin texture as the standard infantry/SMG gunner.
Thanks for reading.