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SS-Kommando
29-08-2008, 17:25
I don't know whether the StuG IIIG is in or not, but if it is not, it has to be added! The StuG III ausf. G was the most produced German tank destroyer/assault gun, with about 8000 being produced throughout the war.

/SS-Kommando

Zeke Wolff
29-08-2008, 17:50
I don't know whether the StuG IIIG is in or not, but if it is not, it has to be added! The StuG III ausf. G was the most produced German tank destroyer/assault gun, with about 8000 being produced throughout the war.

/SS-Kommando

If the developers hasnt changed their minds recently, so wont the STuG III Ausf. G be added to the game. It isn´t included in the beta but I´m going to make one sooner or later since I do feel that it is one of the most overlooked vehicles in SHOWW2/FoW and MoW era...

~Zeke.

SS-Kommando
29-08-2008, 17:52
[quote="SS-Kommando":gjzwsfnc]I don't know whether the StuG IIIG is in or not, but if it is not, it has to be added! The StuG III ausf. G was the most produced German tank destroyer/assault gun, with about 8000 being produced throughout the war.

/SS-Kommando

If the developers hasnt changed their minds recently, so wont the STuG III Ausf. G be added to the game. It isn´t included in the beta but I´m going to make one sooner or later since I do feel that it is one of the most overlooked vehicles in SHOWW2/FoW and MoW era...

~Zeke.[/quote:gjzwsfnc]

Shame. But good that you intend to create one at least!

/SS-Kommando

Heer_sturmfuhrer
29-08-2008, 18:27
Hello guys, excuse me zeke, Im thinking about modding MOW when its released, and I was wondering, as i see your a pro at modding SHOWW2 and FOW, could you give me a few pointers and tips for a begginner. I am currently modding Company of heroes, and know how to skin with photoshop, use alpha channels and mix models, also I kinow a lot of Lua and rgd coding too.

i.e What programs do I need/can use for editing skins in MOW? Are there even skins in Mow/Fow or are the part of the model itself, also is it possible to add equiptment to units that arent normally part of that model?

Please could you Pm me, thankyou very much.

Thankyou.

HrcAk47
01-09-2008, 00:29
Hello guys, excuse me zeke, Im thinking about modding MOW when its released, and I was wondering, as i see your a pro at modding SHOWW2 and FOW, could you give me a few pointers and tips for a begginner. I am currently modding Company of heroes, and know how to skin with photoshop, use alpha channels and mix models, also I kinow a lot of Lua and rgd coding too.

i.e What programs do I need/can use for editing skins in MOW? Are there even skins in Mow/Fow or are the part of the model itself, also is it possible to add equiptment to units that arent normally part of that model?

Please could you Pm me, thankyou very much.

Thankyou.

For skin work you need Photoshop / Gimp or anything like that, DDS Plugin, and thats all :) Skins are in .dds format, so perhaps you overlooked them. You can make texmods by adding #1, #2, #3 and so on to the name of the file.

You can add equipment in 2 ways. First, making separate models, and making them like seen when carried on soldier (like helmet or rifle on back) or remake the whole model from scratch.

C0ntrol
01-09-2008, 10:56
At the moment I am trying to create this particular vehicle, but be warned, I've never ever done any vehicles with modeling programs (only weapons) so don't expect any miracle one week and it's done stuff. Cheers!

C0ntrol
01-09-2008, 17:26
Do check my progress:
viewtopic.php?f=15&t=1364&p=22483#p22483 (http://www.digitalmindsoft.eu/forums/viewtopic.php?f=15&t=1364&p=22483#p22483)