- EPLY exporter for Blender 2.42a
- Modelling Request
- Import 3d model to FOW. but miss texture.need help
- Changing a .ply skin
- Milkshape for FOW
- Fallschirmjager and FG42 and other German Elite/Various Camm
- Flamehalftrack: Need help with code
- How to make tank?
- Fire.ANM files...
- Can Milkshape be used for FoW .PLY´s or not?
- Jagdpanzer IV L70(V) WIP
- Volumes (.VOL) files
- Help required!
- 3ds Max Exporter tools
- 39M-40M Csaba WIP
- Texture Example
- Brummbar Late WIP
- PC Specs for 3Ds Max
- New Vehicles WIP
- Models [Request]
- Toldi family WIP
- 3d track modeling
- LODView --- what exactly is this?
- how do you convert s:howw2 models to fow
- Error messages of the 3ds Max exporter tool
- AMX 30 French main battle tank WIP
- StuGIIIb
- Question about polycount..
- [Request] armored trains carts?
- Milkshape 3d ply exporter/importer dont work
- Modeling and Animation soldier units!
- Milkshape help
- Searching for model editor
- Soldiers Object Editor (SoEdit) v0.5 Uploaded
- A li'l problem with skins.
- How to export a model to *.ply in 3dmax?
- Reskinning
- How to get headlights to work?
- Turán family WIP
- 3d Vehicles in MoW Question
- Camo
- Jagdpanzer IV L48 Finished
- Exploding tanks throwing parts
- A frustrated begginer asking questions....
- Rare beast in Action for first time.
- Nimród WIP
- Unique vehicle WIP
- Am I on the right track?
- UVMap can they be shrinked...
- Jozors Weapons & Vehicles pack v1.01
- Soldiers carrying objects...
- JPz IV L70(A) WIP
- modelling help
- Request
- 3D max Exporter example
- [Release] Suomi M/31
- 3DS max parameters
- [Request] UN helmet.
- Couple of noobish questions.
- 3ds max import
- Adding or deleting soldierparts
- WWI Units
- Exporting helmets?
- Building code problems
- How to use 3ds max exporter ?
- Could someone create a Browning .30 cal?
- cannot load .dds in 3ds max Material Editor
- Gmax
- Buildings query..
- Cannot export with skins
- what do i need to make 3d models...
- Gmax kick butt
- Model not showing right in game...
- Clone Wars Project
- Just wanna ask...
- T-35 WIP
- Vehicle Pack #3
- *Request*Stormtrooper skin and hermets
- Is there any way to make a new Cut_entity model?
- leFH 18/40
- Request/Help needed - Karabiner 98 with Bayonet
- description window images?
- How to add new object/entity?
- Graphics config
- Polygon Counts
- Questions on modelling, skinning, etc.
- Animating Tanks?
- Higher Res Skins like the ones used in the in-game trailers
- Possibility to export COH models and textures for MOW?
- Please Help, Weird Model/skinning problem
- German M36 Greatcoat model/skin anywhere?
- Model/Skin Mixing in MoW?
- The first models of the french Nation
- __ 3ds Max INSTALLATION-ERROR
- Problem with Image-Backgrounds
- Does anyone have a nebelwerfer model for MoW?
- Seeking skilled modeler.
- Exporting without the plugin
- Modify the IK structure
- Importing MOW models into max?
- Issue with MDL export
- Beau Geste hats and various helmets I need help!!
- How to export LODs?
- "non-orthogonal" body/select after resize /model messed up
- Multiple multi-barrel weapons
- desperate for GFX update...request for modders...
- Model garbled after Import (MAX)
- A slight problem
- How do I make turrets rotate?
- Help with animations
- Questions about tank models
- BMP cutaway?
- [Request] Blue Prints of Pak 43/41
- OKAY CAN WE GO BY THE NUMBERS?
- Question about collision models
- Texture problem
- Beginer Needs help
- Track texture issue.
- Wheels rotate on wrong axis
- Adding passengers?
- Questions about X-models
- How to make a completely new model i.e Programs, time scale
- Exporting in 3DS Max 2010
- Software to Open .mdl and .ply File
- Cannot Animate
- Request: Carryable MG Ammo Box Please
- Hi from external modding!
- Importing in 3DS Max
- Questions about buildings
- How to Import into Milkshape?
- Ackys Models & Mods (Updated June 19) WP1 released
- wheeled vehicle help
- Seeking Free MOW 3D Modeler
- Begginer's start
- 3D modeling for MOW
- How to export models from 3ds max to be used for GEM editor?
- Problem with modded Vickers_mgun entity >GEM<
- Id like to make a new German Helmet in 3dmax, any help pls?
- Possible to make a "Force Field" helmet?
- Will Blender models work?
- Modeling Mecha for MoW
- Currently making a new helmet in 3dsmax, where to go next?
- 3d models for donation
- Is it possible to port models from other games into MoW?
- Question about Maya
- models
- Modeller needed to create backpack model for MoW, thx in adv
- Human And Weapon modeling 3dsmax assistance please
- Linking parts of model in 3dsmax i.e volume e.t.c to export
- Can I re-import an exported Men of War Model? - Vertex Help
- Breakable buildings: making the building co.....
- Request: German Gasmask Tin equiptment item Please
- 3DS MAX 9 Error When Exporting to MDL?
- Is creating new human Models hard? compared to equiptment
- Anyone know how to link manequin animation with model?
- WIP Renault R-35
- Help with Autodesk 3ds max 2008(32 bit)
- Human Modeling and Animation Questions
- -= 3D-Model Editing Tools =-
- Need Help to animate new human model
- Trouble with tank turret weapons
- problem with export/import tools for 3ds max
- how can i open model of tank how is in game (MOW)
- 3D Ripper DX
- Flame tanks.
- 3DSMAX enveloping tutorials?
- A Helmet question
- Help Please on Models.
- Female Model
- rocket artillery
- Looking for a skinner/texturer and a mapper
- Hi-poly in Low-poly
- Export Question
- 3dsmax 2010 MDL Import/Export Plugin Help
- a model example please?
- 3ds max 2009 "Export Module Failure" when exporting to MDL?
- Skin modifier
- An error that closes GEM
- Vehicle components
- Size of vehicles
- transparent textures (need help)
- Getting group error
- FoW > MoW, whats missing and what limits?
- Vehicles and LOD
- Can someone make this please?
- Normal maps
- climb a vehicle from the *mdl
- Custom cannon crashing
- Dodgewc_rigged
- Can I make a request?
- Can I use AutoCAD to create and install models onto MOW?
- Texturing
- MDL Modifications...
- Handweapons
- Converting "other" weapons from other games for use in MOW
- The General thread of Requests and Recruiting
- Help wanted for anyone who can 3D model and code
- Starting to model.
- How attach light to a human
- How link two cannons on the tiger
- All Modelers
- How do I edit models with Blender? HELP!!
- Model request
- What is XModel used for?
- Bug with tank tracks skins?
- I need a modeler.
- I need plugins for 3DS MAX 2010.
- My models for MOW.
- Problem with Volumes
- leFH 18
- Could a seasoned modder provide some eveloping tips
- Can you copy and paste a skins weight table to another skin?
- Animating Custom Plane Models
- Can anyone here apply map textures in 3dsmax?
- [Request] SdKfz 251/** Ausf. C
- making trenches
- Stacked UVs Dirt
- How to export models on 3ds max 2009 with the plugins?
- Basics for Animating Cars in MoW i.e Animating a Kubel Wagen
- Point me to the tutorials please. Simple start help.
- Human Model Shoulder Deformation problem
- UVW Mapping (Need Help)
- Exporter Errors
- How to make cover definitions in structures?
- Zero
- how to make animations in 3ds max?
- Something from a (possible) mod project soon to come.
- MG tripods
- Helmets?
- 3rd modelling programs?
- Vehicle problem
- human in 3ds max
- Converted weapons from FH2. Is it allowed to post them?
- SKIN MODDERS:will pay $25 via Paypal for custom skins!
- Can anyone tell me how to create skins ??
- Questions about LODs and collision
- CAR-15 Model is backwards! (NEED HELP!)
- ACCESS_VIOLATION errors when loading vehicle model
- Modelling etc?
- Hm...
- Question about Models from 3ds to MoW
- Hat skin reverting.
- how do i add photo faces to MOW face skin using photoshop?
- Tank won't work in GEM
- Custom cannon crash
- Skin help.
- Sandbag model doesn't work, need help!
- Civil Cars
- Stamps
- Making a women from eng_com