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  1. EPLY exporter for Blender 2.42a
  2. Modelling Request
  3. Import 3d model to FOW. but miss texture.need help
  4. Changing a .ply skin
  5. Milkshape for FOW
  6. Fallschirmjager and FG42 and other German Elite/Various Camm
  7. Flamehalftrack: Need help with code
  8. How to make tank?
  9. Fire.ANM files...
  10. Can Milkshape be used for FoW .PLY´s or not?
  11. Jagdpanzer IV L70(V) WIP
  12. Volumes (.VOL) files
  13. Help required!
  14. 3ds Max Exporter tools
  15. 39M-40M Csaba WIP
  16. Texture Example
  17. Brummbar Late WIP
  18. PC Specs for 3Ds Max
  19. New Vehicles WIP
  20. Models [Request]
  21. Toldi family WIP
  22. 3d track modeling
  23. LODView --- what exactly is this?
  24. how do you convert s:howw2 models to fow
  25. Error messages of the 3ds Max exporter tool
  26. AMX 30 French main battle tank WIP
  27. StuGIIIb
  28. Question about polycount..
  29. [Request] armored trains carts?
  30. Milkshape 3d ply exporter/importer dont work
  31. Modeling and Animation soldier units!
  32. Milkshape help
  33. Searching for model editor
  34. Soldiers Object Editor (SoEdit) v0.5 Uploaded
  35. A li'l problem with skins.
  36. How to export a model to *.ply in 3dmax?
  37. Reskinning
  38. How to get headlights to work?
  39. Turán family WIP
  40. 3d Vehicles in MoW Question
  41. Camo
  42. Jagdpanzer IV L48 Finished
  43. Exploding tanks throwing parts
  44. A frustrated begginer asking questions....
  45. Rare beast in Action for first time.
  46. Nimród WIP
  47. Unique vehicle WIP
  48. Am I on the right track?
  49. UVMap can they be shrinked...
  50. Jozors Weapons & Vehicles pack v1.01
  51. Soldiers carrying objects...
  52. JPz IV L70(A) WIP
  53. modelling help
  54. Request
  55. 3D max Exporter example
  56. [Release] Suomi M/31
  57. 3DS max parameters
  58. [Request] UN helmet.
  59. Couple of noobish questions.
  60. 3ds max import
  61. Adding or deleting soldierparts
  62. WWI Units
  63. Exporting helmets?
  64. Building code problems
  65. How to use 3ds max exporter ?
  66. Could someone create a Browning .30 cal?
  67. cannot load .dds in 3ds max Material Editor
  68. Gmax
  69. Buildings query..
  70. Cannot export with skins
  71. what do i need to make 3d models...
  72. Gmax kick butt
  73. Model not showing right in game...
  74. Clone Wars Project
  75. Just wanna ask...
  76. T-35 WIP
  77. Vehicle Pack #3
  78. *Request*Stormtrooper skin and hermets
  79. Is there any way to make a new Cut_entity model?
  80. leFH 18/40
  81. Request/Help needed - Karabiner 98 with Bayonet
  82. description window images?
  83. How to add new object/entity?
  84. Graphics config
  85. Polygon Counts
  86. Questions on modelling, skinning, etc.
  87. Animating Tanks?
  88. Higher Res Skins like the ones used in the in-game trailers
  89. Possibility to export COH models and textures for MOW?
  90. Please Help, Weird Model/skinning problem
  91. German M36 Greatcoat model/skin anywhere?
  92. Model/Skin Mixing in MoW?
  93. The first models of the french Nation
  94. __ 3ds Max INSTALLATION-ERROR
  95. Problem with Image-Backgrounds
  96. Does anyone have a nebelwerfer model for MoW?
  97. Seeking skilled modeler.
  98. Exporting without the plugin
  99. Modify the IK structure
  100. Importing MOW models into max?
  101. Issue with MDL export
  102. Beau Geste hats and various helmets I need help!!
  103. How to export LODs?
  104. "non-orthogonal" body/select after resize /model messed up
  105. Multiple multi-barrel weapons
  106. desperate for GFX update...request for modders...
  107. Model garbled after Import (MAX)
  108. A slight problem
  109. How do I make turrets rotate?
  110. Help with animations
  111. Questions about tank models
  112. BMP cutaway?
  113. [Request] Blue Prints of Pak 43/41
  114. OKAY CAN WE GO BY THE NUMBERS?
  115. Question about collision models
  116. Texture problem
  117. Beginer Needs help
  118. Track texture issue.
  119. Wheels rotate on wrong axis
  120. Adding passengers?
  121. Questions about X-models
  122. How to make a completely new model i.e Programs, time scale
  123. Exporting in 3DS Max 2010
  124. Software to Open .mdl and .ply File
  125. Cannot Animate
  126. Request: Carryable MG Ammo Box Please
  127. Hi from external modding!
  128. Importing in 3DS Max
  129. Questions about buildings
  130. How to Import into Milkshape?
  131. Ackys Models & Mods (Updated June 19) WP1 released
  132. wheeled vehicle help
  133. Seeking Free MOW 3D Modeler
  134. Begginer's start
  135. 3D modeling for MOW
  136. How to export models from 3ds max to be used for GEM editor?
  137. Problem with modded Vickers_mgun entity >GEM<
  138. Id like to make a new German Helmet in 3dmax, any help pls?
  139. Possible to make a "Force Field" helmet?
  140. Will Blender models work?
  141. Modeling Mecha for MoW
  142. Currently making a new helmet in 3dsmax, where to go next?
  143. 3d models for donation
  144. Is it possible to port models from other games into MoW?
  145. Question about Maya
  146. models
  147. Modeller needed to create backpack model for MoW, thx in adv
  148. Human And Weapon modeling 3dsmax assistance please
  149. Linking parts of model in 3dsmax i.e volume e.t.c to export
  150. Can I re-import an exported Men of War Model? - Vertex Help
  151. Breakable buildings: making the building co.....
  152. Request: German Gasmask Tin equiptment item Please
  153. 3DS MAX 9 Error When Exporting to MDL?
  154. Is creating new human Models hard? compared to equiptment
  155. Anyone know how to link manequin animation with model?
  156. WIP Renault R-35
  157. Help with Autodesk 3ds max 2008(32 bit)
  158. Human Modeling and Animation Questions
  159. -= 3D-Model Editing Tools =-
  160. Need Help to animate new human model
  161. Trouble with tank turret weapons
  162. problem with export/import tools for 3ds max
  163. how can i open model of tank how is in game (MOW)
  164. 3D Ripper DX
  165. Flame tanks.
  166. 3DSMAX enveloping tutorials?
  167. A Helmet question
  168. Help Please on Models.
  169. Female Model
  170. rocket artillery
  171. Looking for a skinner/texturer and a mapper
  172. Hi-poly in Low-poly
  173. Export Question
  174. 3dsmax 2010 MDL Import/Export Plugin Help
  175. a model example please?
  176. 3ds max 2009 "Export Module Failure" when exporting to MDL?
  177. Skin modifier
  178. An error that closes GEM
  179. Vehicle components
  180. Size of vehicles
  181. transparent textures (need help)
  182. Getting group error
  183. FoW > MoW, whats missing and what limits?
  184. Vehicles and LOD
  185. Can someone make this please?
  186. Normal maps
  187. climb a vehicle from the *mdl
  188. Custom cannon crashing
  189. Dodgewc_rigged
  190. Can I make a request?
  191. Can I use AutoCAD to create and install models onto MOW?
  192. Texturing
  193. MDL Modifications...
  194. Handweapons
  195. Converting "other" weapons from other games for use in MOW
  196. The General thread of Requests and Recruiting
  197. Help wanted for anyone who can 3D model and code
  198. Starting to model.
  199. How attach light to a human
  200. How link two cannons on the tiger
  201. All Modelers
  202. How do I edit models with Blender? HELP!!
  203. Model request
  204. What is XModel used for?
  205. Bug with tank tracks skins?
  206. I need a modeler.
  207. I need plugins for 3DS MAX 2010.
  208. My models for MOW.
  209. Problem with Volumes
  210. leFH 18
  211. Could a seasoned modder provide some eveloping tips
  212. Can you copy and paste a skins weight table to another skin?
  213. Animating Custom Plane Models
  214. Can anyone here apply map textures in 3dsmax?
  215. [Request] SdKfz 251/** Ausf. C
  216. making trenches
  217. Stacked UVs Dirt
  218. How to export models on 3ds max 2009 with the plugins?
  219. Basics for Animating Cars in MoW i.e Animating a Kubel Wagen
  220. Point me to the tutorials please. Simple start help.
  221. Human Model Shoulder Deformation problem
  222. UVW Mapping (Need Help)
  223. Exporter Errors
  224. How to make cover definitions in structures?
  225. Zero
  226. how to make animations in 3ds max?
  227. Something from a (possible) mod project soon to come.
  228. MG tripods
  229. Helmets?
  230. 3rd modelling programs?
  231. Vehicle problem
  232. human in 3ds max
  233. Converted weapons from FH2. Is it allowed to post them?
  234. SKIN MODDERS:will pay $25 via Paypal for custom skins!
  235. Can anyone tell me how to create skins ??
  236. Questions about LODs and collision
  237. CAR-15 Model is backwards! (NEED HELP!)
  238. ACCESS_VIOLATION errors when loading vehicle model
  239. Modelling etc?
  240. Hm...
  241. Question about Models from 3ds to MoW
  242. Hat skin reverting.
  243. how do i add photo faces to MOW face skin using photoshop?
  244. Tank won't work in GEM
  245. Custom cannon crash
  246. Skin help.
  247. Sandbag model doesn't work, need help!
  248. Civil Cars
  249. Stamps
  250. Making a women from eng_com